Showing board 4 instead of 3 times in letters game.

This commit is contained in:
ThePendulum 2024-04-02 00:56:19 +02:00
parent 9a7ef61d93
commit 61e935b925
1 changed files with 6 additions and 2 deletions

View File

@ -92,12 +92,16 @@ async function play(context) {
try {
await timers.setTimeout((settings.timeout / 3) * 1000, null, { signal: game.ac.signal });
context.sendMessage(`${getBoard(context)} You have ${style.bold(style.green(`${Math.round((settings.timeout / 3) * 2)} seconds`))} left`, context.room.id);
context.sendMessage(`${getBoard(context)} You have ${style.bold(style.green(`${Math.round((settings.timeout / 4) * 3)} seconds`))} left`, context.room.id);
await timers.setTimeout((settings.timeout / 3) * 1000, null, { signal: game.ac.signal });
context.sendMessage(`${getBoard(context)} You have ${style.bold(style.green(`${Math.round(settings.timeout / 3)} seconds`))} left`, context.room.id);
context.sendMessage(`${getBoard(context)} You have ${style.bold(style.green(`${Math.round((settings.timeout / 4) * 2)} seconds`))} left`, context.room.id);
await timers.setTimeout((settings.timeout / 3) * 1000, null, { signal: game.ac.signal });
context.sendMessage(`${getBoard(context)} You have ${style.bold(style.green(`${Math.round(settings.timeout / 4)} seconds`))} left`, context.room.id);
await timers.setTimeout((settings.timeout / 3) * 1000, null, { signal: game.ac.signal });
stop(context);
} catch (error) {
// abort expected, probably not an error