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+194 -63
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@@ -1,24 +1,22 @@
#include <Button.h>
#include <Adafruit_NeoPixel.h>
constexpr bool KEEPALIVE_ENABLE = false;
constexpr int KEEPALIVE_TIMEOUT = 5000; // ms
constexpr bool KEEPALIVE_ENABLE = true;
constexpr int KEEPALIVE_TIMEOUT = 30000; // ms
constexpr int LEDS_TAIL_PIN = PA6;
constexpr int LEDS_TAIL_LENGTH = 10;
constexpr int LEDS_TAIL_BRIGHTNESS = 255;
constexpr int LEDS_TAIL_SIDE_LENGTH = 2;
constexpr int LEDS_TAIL_SIDE_MARGIN = 2;
constexpr int LEDS_TAIL_RIGHT_RANGE[] = {0, LEDS_TAIL_SIDE_LENGTH};
constexpr int LEDS_TAIL_LEFT_RANGE[] = {LEDS_TAIL_LENGTH - LEDS_TAIL_SIDE_LENGTH, LEDS_TAIL_SIDE_LENGTH};
constexpr int LEDS_LEFT_PIN = PA5;
constexpr int LEDS_RIGHT_PIN = PA7;
/* default configuration right lamp (left from the front)
RING EDGE
29 30 31 32 33 34 35 37 0 1 2 3 4 5 6 7 8 9 10
28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11
31 32 33 34 35 36 37 38 0 1 2 3 4 5 6 7 8 9 10 11
30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12
*/
constexpr int LEDS_TOP_LENGTH = 12;
constexpr int LEDS_BOTTOM_LENGTH = 11;
@@ -74,11 +72,12 @@ enum Mode {
MODE_HAZARD,
MODE_POLICE,
MODE_RAINBOW,
MODE_KITT,
MODE_COUNT,
};
// Mode activeMode = MODE_HEAD;
Mode activeMode = MODE_RAINBOW;
Mode activeMode = MODE_HEAD;
// Mode activeMode = MODE_KITT;
uint32_t colorHSV(float hue, float sat = 1.0, float val = 1.0) {
return Adafruit_NeoPixel::ColorHSV(
@@ -90,17 +89,22 @@ uint32_t colorHSV(float hue, float sat = 1.0, float val = 1.0) {
const uint32_t COLOR_OFF = ledsTail.Color(0, 0, 0, 0);
const uint32_t COLOR_WHITE = ledsTail.Color(0, 0, 0, 255);
const uint32_t COLOR_WHITE_FULL = ledsTail.Color(255, 255, 255, 255);
const uint32_t COLOR_WHITE_DIM = ledsTail.Color(0, 0, 0, 100);
const uint32_t COLOR_RED = ledsTail.Color(255, 0, 0, 0);
const uint32_t COLOR_AMBER = colorHSV(10); // easier value fade
const uint32_t COLOR_POLICE_BLUE = ledsTail.Color(0, 0, 255, 0);
const uint32_t COLOR_POLICE_RED = ledsTail.Color(255, 0, 0, 0);
const uint32_t COLOR_GREEN = ledsTail.Color(0, 255, 0, 0);
unsigned long animationFrame = 0;
unsigned long stableAnimationFrame = 0;
unsigned long lastFrame = 0;
unsigned long lastPedalPress = millis();
unsigned long lastPedalRelease = 0;
unsigned long lastButtonPress = 0;
bool isReversing = false;
unsigned long indicatorLeftStart = 0;
@@ -108,8 +112,6 @@ unsigned long indicatorRightStart = 0;
bool indicatorLeftActive = false;
bool indicatorRightActive = false;
bool policeActive = false;
void setup() {
// initialize digital pin LED_BUILTIN as an output.
pinMode(LED_BUILTIN, OUTPUT);
@@ -161,27 +163,39 @@ void animateHeadlights() {
}
void animateTailLight() {
ledsTail.fill(COLOR_RED);
ledsTail.fill(COLOR_OFF, 0, LEDS_TAIL_LENGTH);
ledsTail.fill(COLOR_RED, LEDS_TAIL_SIDE_LENGTH, LEDS_TAIL_LENGTH - LEDS_TAIL_SIDE_LENGTH * 2);
}
void animateRightTailSide(uint32_t color) {
void animateRightTailSide(uint32_t color, bool withMargin = true) {
ledsTail.fill(color, 0, LEDS_TAIL_SIDE_LENGTH);
ledsTail.fill(COLOR_OFF, LEDS_TAIL_SIDE_LENGTH, LEDS_TAIL_SIDE_MARGIN);
if (withMargin) {
ledsTail.fill(COLOR_OFF, LEDS_TAIL_SIDE_LENGTH, LEDS_TAIL_SIDE_MARGIN);
}
}
void animateLeftTailSide(uint32_t color) {
void animateLeftTailSide(uint32_t color, bool withMargin = true) {
ledsTail.fill(color, LEDS_TAIL_LENGTH - LEDS_TAIL_SIDE_LENGTH, LEDS_TAIL_SIDE_LENGTH);
ledsTail.fill(COLOR_OFF, LEDS_TAIL_LENGTH - LEDS_TAIL_SIDE_LENGTH - LEDS_TAIL_SIDE_MARGIN, LEDS_TAIL_SIDE_MARGIN);
if (withMargin) {
ledsTail.fill(COLOR_OFF, LEDS_TAIL_LENGTH - LEDS_TAIL_SIDE_LENGTH - LEDS_TAIL_SIDE_MARGIN, LEDS_TAIL_SIDE_MARGIN);
}
}
void animateDash() {
ledsDash.clear();
ledsDash.fill(COLOR_GREEN);
}
void animateReverse() {
ledsTail.fill(COLOR_WHITE);
}
void animateBrake() {
animateLeftTailSide(COLOR_RED, false);
animateRightTailSide(COLOR_RED, false);
}
constexpr int INDICATOR_DURATION = 3200; // total ms
constexpr int INDICATOR_HOLD_FRAMES = 15;
constexpr int INDICATOR_OFF_FRAMES = 20;
@@ -220,11 +234,7 @@ void animateIndicator(Direction direction) {
}
}
const int* tailRange = direction == LEFT
? LEDS_TAIL_LEFT_RANGE
: LEDS_TAIL_RIGHT_RANGE;
void (*animateTailSide)(uint32_t) = direction == LEFT
void (*animateTailSide)(uint32_t, bool) = direction == LEFT
? animateLeftTailSide
: animateRightTailSide;
@@ -235,13 +245,13 @@ void animateIndicator(Direction direction) {
if (indicatorFrame < sweepEnd) {
const int colorAmberFaded = colorHSV(10, 1, (float)indicatorFrame / sweepEnd);
animateTailSide(colorAmberFaded);
animateTailSide(colorAmberFaded, true);
ledsDash.setPixelColor(dashIndex, colorAmberFaded);
} else if (indicatorFrame < holdEnd) {
animateTailSide(COLOR_AMBER);
animateTailSide(COLOR_AMBER, true);
ledsDash.setPixelColor(dashIndex, COLOR_AMBER);
} else {
animateTailSide(COLOR_OFF);
animateTailSide(COLOR_OFF, true);
ledsDash.setPixelColor(dashIndex, COLOR_OFF);
}
}
@@ -299,41 +309,135 @@ void animatePolice() {
}
if (policeFrame < 6) {
ledsHeadLeft.fill(COLOR_WHITE_DIM, LEDS_EDGE_LENGTH, LEDS_EDGE_LENGTH + LEDS_RING_LENGTH);
ledsHeadRight.fill(COLOR_WHITE, LEDS_EDGE_LENGTH, LEDS_EDGE_LENGTH + LEDS_RING_LENGTH);
ledsHeadLeft.fill(COLOR_WHITE_DIM, LEDS_EDGE_LENGTH, LEDS_RING_LENGTH);
ledsHeadRight.fill(COLOR_WHITE, LEDS_EDGE_LENGTH, LEDS_RING_LENGTH);
} else {
ledsHeadLeft.fill(COLOR_WHITE, LEDS_EDGE_LENGTH, LEDS_EDGE_LENGTH + LEDS_RING_LENGTH);
ledsHeadRight.fill(COLOR_WHITE_DIM, LEDS_EDGE_LENGTH, LEDS_EDGE_LENGTH + LEDS_RING_LENGTH);
ledsHeadLeft.fill(COLOR_WHITE, LEDS_EDGE_LENGTH, LEDS_RING_LENGTH);
ledsHeadRight.fill(COLOR_WHITE_DIM, LEDS_EDGE_LENGTH, LEDS_RING_LENGTH);
}
}
constexpr float RAINBOW_SPEED = 2.0;
constexpr float RAINBOW_DENSITY = 5.0;
constexpr float RAINBOW_DENSITY = 10.0;
void animateRainbow() {
for (int ledIndex = 0; ledIndex < LEDS_HEAD_LENGTH; ledIndex++) {
const uint32_t pixelColor = colorHSV((animationFrame * RAINBOW_SPEED) + (ledIndex * RAINBOW_DENSITY));
// EDGES, flowing color
for (int ledIndex = LEDS_TOP_LENGTH - 1; ledIndex >= 0; ledIndex--) {
const uint32_t pixelColor = colorHSV((stableAnimationFrame * RAINBOW_SPEED) + (ledIndex * RAINBOW_DENSITY));
ledsHeadLeft.setPixelColor(ledIndex, pixelColor);
ledsHeadLeft.setPixelColor(LEDS_EDGE_LENGTH - ledIndex, pixelColor);
ledsHeadRight.setPixelColor(ledIndex, pixelColor);
ledsHeadRight.setPixelColor(LEDS_EDGE_LENGTH - ledIndex, pixelColor);
}
/*
// RINGS, single color
ledsHeadLeft.fill(colorHSV(stableAnimationFrame * RAINBOW_SPEED), LEDS_EDGE_LENGTH, LEDS_RING_LENGTH);
ledsHeadRight.fill(colorHSV(stableAnimationFrame * RAINBOW_SPEED), LEDS_EDGE_LENGTH, LEDS_RING_LENGTH);
for (int ledIndex = 0; ledIndex < LEDS_TAIL_LENGTH; ledIndex++) {
const uint32_t pixelColor = ledsHeadLeft.ColorHSV((animationFrame * 1000 * RAINBOW_SPEED) + (ledIndex * 1000 * RAINBOW_DENSITY * 5), 255, 255);
const int distFromCenter = abs(ledIndex * 2 - (LEDS_TAIL_LENGTH - 1));
const uint32_t pixelColor = colorHSV((stableAnimationFrame * RAINBOW_SPEED) - (distFromCenter * RAINBOW_DENSITY * 2));
if (ledIndex <= 5) {
ledsTail.setPixelColor(ledIndex, pixelColor);
} else {
ledsTail.setPixelColor(LEDS_TAIL_LENGTH - ledIndex, pixelColor);
}
ledsTail.setPixelColor(ledIndex, pixelColor);
}
*/
ledsTail.fill(colorHSV(animationFrame * RAINBOW_SPEED));
ledsDash.setPixelColor(1, colorHSV(stableAnimationFrame * RAINBOW_SPEED));
ledsDash.setPixelColor(0, colorHSV(stableAnimationFrame * RAINBOW_SPEED + 90));
}
ledsDash.setPixelColor(1, colorHSV(animationFrame * RAINBOW_SPEED));
ledsDash.setPixelColor(0, colorHSV(animationFrame * RAINBOW_SPEED + 90));
constexpr float KITT_SPEED = 0.5;
constexpr int KITT_TRAIL = 4;
constexpr float KITT_TAIL_SPEED = 3.0f;
int kittScanPos(int vPos) {
if (vPos < LEDS_RING_LENGTH) {
// first ring — reversed so it flows naturally into the edge
return LEDS_EDGE_LENGTH + (LEDS_RING_LENGTH - 1 - vPos);
} else if (vPos < LEDS_RING_LENGTH + LEDS_EDGE_LENGTH) {
// edge forward
return vPos - LEDS_RING_LENGTH;
} else if (vPos < 2 * LEDS_RING_LENGTH + LEDS_EDGE_LENGTH) {
// second ring
return LEDS_EDGE_LENGTH + (vPos - LEDS_RING_LENGTH - LEDS_EDGE_LENGTH);
} else {
// edge backward
return LEDS_EDGE_LENGTH - 1 - (vPos - 2 * LEDS_RING_LENGTH - LEDS_EDGE_LENGTH);
}
}
void animateKitt() {
const long kittFrame = lround(stableAnimationFrame * KITT_SPEED);
const int cycleLength = 2 * LEDS_EDGE_LENGTH + 2 * LEDS_RING_LENGTH;
const int vPos = kittFrame % cycleLength;
ledsHeadLeft.fill(COLOR_OFF);
ledsHeadRight.fill(COLOR_OFF);
// trail behind
for (int t = 0; t < KITT_TRAIL; t++) {
const int pastVPos = ((vPos - t) % cycleLength + cycleLength) % cycleLength;
const int scanPos = kittScanPos(pastVPos);
const uint32_t color = colorHSV(0, 1, 1.0f - (float)t / KITT_TRAIL);
ledsHeadLeft.setPixelColor(scanPos, color);
ledsHeadRight.setPixelColor(scanPos, color);
}
// lead ahead — shorter and dimmer than trail
constexpr int KITT_LEAD = 2;
for (int t = 1; t <= KITT_LEAD; t++) {
const int futureVPos = ((vPos + t) % cycleLength + cycleLength) % cycleLength;
const int scanPos = kittScanPos(futureVPos);
const uint32_t color = colorHSV(0, 1, 0.3f * (1.0f - (float)t / KITT_LEAD));
ledsHeadLeft.setPixelColor(scanPos, color);
ledsHeadRight.setPixelColor(scanPos, color);
}
const int scanPos = kittScanPos(vPos);
// normalized cycle (0–1), sped up
float tailCycle = (float)vPos * KITT_TAIL_SPEED / cycleLength;
tailCycle -= (int)tailCycle; // wrap to 0–1
// triangle wave: 0 → 1 → 0 (KITT bounce)
float tailT = tailCycle * 2.0f;
if (tailT > 1.0f) tailT = 2.0f - tailT;
// optional smoothing (gives that analog feel)
tailT = tailT * tailT * (3.0f - 2.0f * tailT); // smoothstep
// map to LED index
const int tailPos = lround(tailT * (LEDS_TAIL_LENGTH - 1));
// draw tail with falloff
for (int i = 0; i < LEDS_TAIL_LENGTH; i++) {
const int dist = abs(i - tailPos);
float brightness = 0.0f;
if (dist < KITT_TRAIL) {
brightness = 1.0f - (float)dist / KITT_TRAIL;
}
ledsTail.setPixelColor(i, colorHSV(0, 1, brightness));
}
ledsDash.fill(COLOR_OFF);
float speed = 3.0;
float dashCycle = (float)vPos * speed / cycleLength;
dashCycle -= (int)dashCycle; // keep it in 0–1
// triangle wave: 0→1→0 over the cycle
float t = dashCycle * 2.0;
if (t > 1.0) t = 2.0 - t;
ledsDash.setPixelColor(0, colorHSV(0, 1, t));
ledsDash.setPixelColor(1, colorHSV(0, 1, 1.0 - t));
}
void animate(long now) {
@@ -355,6 +459,15 @@ void animate(long now) {
animateIndicator(RIGHT);
}
if (activeMode == MODE_KITT) {
animateKitt();
}
// lastPedalRelease is 0 until the first release, prevents brake lights right after boot
if (lastPedalRelease > 0 && now - lastPedalRelease < 1500) {
animateBrake();
}
if (activeMode == MODE_RAINBOW) {
animateRainbow();
}
@@ -379,11 +492,15 @@ void render() {
bool isOff = false;
void shutdown() {
// digitalWrite(PIN_BUCK, BUCK_OFF);
// when STLink or USB prevents full power cut, loop keeps running, only shut down once
if (isOff) {
return;
}
Serial.println("SHUTTING DOWN");
Serial.println("BUCK OFF");
digitalWrite(PIN_BUCK, LOW);
digitalWrite(PIN_BUCK, BUCK_OFF);
delay(100);
@@ -397,6 +514,7 @@ void shutdown() {
void restart() {
lastFrame = millis();
animationFrame = 0;
stableAnimationFrame = 0;
isOff = false;
digitalWrite(PIN_BUCK, BUCK_ON);
@@ -413,14 +531,19 @@ void loop() {
modePressed = true;
modePressStart = now;
activeMode = (Mode)((activeMode + 1) % MODE_COUNT);
animationFrame = 0; // ensures animations start cleanly instead of halfway
Serial.print("BUTTON MODE ");
Serial.println(activeMode);
lastButtonPress = now;
}
// switch mode on release, so a long press for shutdown doesn't switch mode first
if (buttonMode.released()) {
if (modePressed && !isOff) {
activeMode = (Mode)((activeMode + 1) % MODE_COUNT);
animationFrame = 0; // ensures animations start cleanly instead of halfway
Serial.print("BUTTON MODE ");
Serial.println(activeMode);
}
modePressed = false;
}
@@ -437,6 +560,8 @@ void loop() {
indicatorRightActive = false;
indicatorRightStart = 0;
lastButtonPress = now;
Serial.println("BUTTON LEFT");
}
@@ -449,41 +574,47 @@ void loop() {
indicatorLeftActive = false;
indicatorLeftStart = 0;
lastButtonPress = now;
Serial.println("BUTTON RIGHT");
}
if (pedalReverse.read() == Button::PRESSED && pedalForward.read() != Button::PRESSED) {
// only the pedal counts as activity, forward and reverse inputs can read active while parked
if (pedal.read() == Button::PRESSED) {
lastPedalPress = now;
isReversing = true;
if (isOff) {
restart();
}
Serial.println("PEDAL REVERSE");
} else {
isReversing = false;
}
if (pedalForward.read() == Button::PRESSED) {
lastPedalPress = now;
if (pedal.pressed()) {
Serial.println("PEDAL PRESSED");
}
if (isOff) {
restart();
}
if (pedal.released()) {
lastPedalRelease = now;
Serial.println("PEDAL FORWARD");
Serial.println("PEDAL RELEASED");
}
const bool wasReversing = isReversing;
isReversing = pedalReverse.read() == Button::PRESSED && pedalForward.read() != Button::PRESSED;
if (isReversing != wasReversing) {
Serial.println(isReversing ? "REVERSE ON" : "REVERSE OFF");
}
if (!isOff && now - lastFrame >= ANIMATION_INTERVAL) {
lastFrame += ANIMATION_INTERVAL;
animationFrame += 1;
stableAnimationFrame += 1;
animate(now);
render();
}
if (KEEPALIVE_ENABLE && now - lastPedalPress > KEEPALIVE_TIMEOUT) {
if (KEEPALIVE_ENABLE && now - lastPedalPress > KEEPALIVE_TIMEOUT && now - lastButtonPress > KEEPALIVE_TIMEOUT) {
shutdown();
}
}