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14 Commits
socketio
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6a36df3593
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4
package-lock.json
generated
4
package-lock.json
generated
@@ -1,12 +1,12 @@
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{
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"name": "schat2-clive",
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"version": "1.26.12",
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"version": "1.28.2",
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"lockfileVersion": 2,
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"requires": true,
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"packages": {
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"": {
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"name": "schat2-clive",
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"version": "1.26.12",
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"version": "1.28.2",
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"license": "ISC",
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"dependencies": {
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"better-sqlite3": "^8.3.0",
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@@ -1,6 +1,6 @@
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{
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"name": "schat2-clive",
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"version": "1.26.12",
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"version": "1.28.2",
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"description": "Game host for SChat 2-powered chat sites",
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"main": "src/app.js",
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"scripts": {
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@@ -336,7 +336,7 @@ function start(context, numbers) {
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context.sendMessage('Let\'s play the numbers! Would you like a large number or a small one?', context.room.id);
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}
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function solve(calculation, context) {
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function calc(calculation, context) {
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try {
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const parsed = math.parse(calculation.replace(/`/g, '')); // backticks may be used to prevent the expression from being expanded by Markdown in SChat
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const answer = parsed.evaluate();
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@@ -347,6 +347,51 @@ function solve(calculation, context) {
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}
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}
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async function solve(equation, context) {
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const [numberString, targetString] = equation.split('=');
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const numbers = numberString?.split(' ').map((string) => Number(string)).filter(Boolean);
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const target = Number(targetString);
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if (!numberString || !target) {
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context.sendMessage('The input should be in the form 1 2 3 4 5 6 7 = 10', context.room.id);
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return;
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}
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if (numbers.length < 2 || numbers.length > 7) {
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context.sendMessage('The selection should contain at least 2 and at most 7 numbers', context.room.id);
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return;
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}
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if (target < 100 || target > 999) {
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context.sendMessage('The target must be a number between 100 and 999', context.room.id);
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return;
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}
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if (Array.from(games.entries()).some(([roomId, game]) => roomId === context.room.id || game.target === target)) {
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context.sendMessage('Nice try! Please wait for this numbers round to end :)', context.room.id);
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return;
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}
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try {
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const solutions = await solveAll(numbers, target, 3);
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const bestSolution = solutions.reduce((closest, solution) => (!closest || Math.abs(target - solution.answer) < Math.abs(target - closest.answer) ? solution : closest), null);
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if (!bestSolution) {
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context.sendMessage(`I could not find a solution for ${numbers.join(' ')} = ${target} :(`, context.room.id);
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return;
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}
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if (bestSolution.answer === target) {
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context.sendMessage(`My best solution for ${numbers.join(' ')} = ${target} is: ${style.bold(bestSolution.solution)}`, context.room.id);
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return;
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}
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context.sendMessage(`I could not find an exact solution for ${numbers.join(' ')} = ${target}. My closest solution is: ${style.bold(bestSolution.solution)} = ${style.italic(bestSolution.answer)}`, context.room.id);
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} catch (error) {
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console.log(error);
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}
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}
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function onCommand(args, context) {
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if (context.subcommand === 'stop') {
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stop(context, true);
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@@ -358,7 +403,12 @@ function onCommand(args, context) {
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return;
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}
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if (['calculate', 'calc', 'solve'].includes(context.subcommand || context.command)) {
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if (['calculate', 'calc'].includes(context.subcommand || context.command)) {
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calc(args.join(' '), context); // two from the top, four from the bottom, please Rachel
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return;
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}
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if (['solve'].includes(context.subcommand || context.command)) {
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solve(args.join(' '), context); // two from the top, four from the bottom, please Rachel
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return;
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}
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25
src/merge.js
Normal file
25
src/merge.js
Normal file
@@ -0,0 +1,25 @@
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const path = require('path');
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const args = require('yargs').argv;
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function init() {
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const scoresA = require(path.resolve(__dirname, args.a));
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const scoresB = require(path.resolve(__dirname, args.b));
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const sum = {};
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[scoresA, scoresB].forEach((record) => {
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Object.entries(record).forEach(([game, scores]) => {
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if (!sum[game]) {
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sum[game] = {};
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}
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Object.entries(scores).forEach(([id, score]) => {
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sum[game][id] = (sum[game][id] || 0) + score;
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});
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});
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});
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console.log(JSON.stringify(sum, null, 4));
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}
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init();
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53
src/schat.js
53
src/schat.js
@@ -3,8 +3,7 @@
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const config = require('config');
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const { setTimeout: delay } = require('timers/promises');
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const bhttp = require('bhttp');
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// const WebSocket = require('ws');
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const io = require('socket.io-client');
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const WebSocket = require('ws');
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const logger = require('simple-node-logger').createSimpleLogger();
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const { argv } = require('yargs');
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@@ -144,29 +143,20 @@ async function connect(bot, games) {
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logger.info(`Attempting to connect to ${config.socket}`);
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const { origin, pathname } = new URL(config.socket);
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socket.io = io(origin, {
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transports: ['websocket'],
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path: pathname,
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query: {
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v: wsCreds.wsId,
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t: wsCreds.timestamp,
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},
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extraHeaders: {
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socket.ws = new WebSocket(`${config.socket}?${new URLSearchParams({ v: wsCreds.wsId, t: wsCreds.timestamp }).toString()}`, [], {
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headers: {
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cookie: sessionCookie,
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},
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});
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socket.io.on('connect', () => {
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logger.info(`Connected to ${config.socket}`);
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});
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socket.ws.on('message', async (msgData) => {
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const msg = msgData.toString();
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socket.io.on('connect_error', (error) => {
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logger.info(`Failed to connect to ${config.socket}: ${error}`);
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});
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if (typeof msg === 'string' && msg.includes('pong')) {
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logger.debug(`Received pong ${msg.split(':')[1]}`);
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return;
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}
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socket.io.on('_', async (msg) => {
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const [domain, data] = JSON.parse(msg);
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logger.debug(`Received ${domain}: ${JSON.stringify(data)}`);
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@@ -180,12 +170,18 @@ async function connect(bot, games) {
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}
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});
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socket.io.on('close', async (info) => {
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socket.ws.on('close', async (info) => {
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logger.error(`WebSocket closed, reconnecting in ${config.reconnectDelay} seconds: ${info}`);
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await delay(config.reconnectDelay * 1000);
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socket.connect();
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});
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socket.ws.on('error', async (error) => {
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logger.error(`WebSocket error: ${error.message}`);
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});
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logger.info(`Connected to ${config.socket}`);
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} catch (error) {
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logger.error(`Failed to connect, retrying in ${config.reconnectDelay} seconds: ${error.message}`);
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@@ -195,9 +191,24 @@ async function connect(bot, games) {
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};
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socket.transmit = (domain, data) => {
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socket.io.emit('_', JSON.stringify([domain, data]));
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socket.ws.send(JSON.stringify([domain, data]));
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};
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function ping() {
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setTimeout(() => {
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if (socket.ws && socket.ws?.readyState === socket.ws?.OPEN) {
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const now = Date.now();
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socket.ws.send(`ping:${now}`);
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logger.debug(`Sent ping ${now}`);
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}
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ping();
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}, 10000);
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}
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ping();
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socket.connect();
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return socket;
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