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3 Commits
db0ce247ca
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cb023f0c28
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cb023f0c28 | |
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3f2ec8abb9 | |
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3fe4cb4292 |
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@ -1,12 +1,12 @@
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{
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"name": "schat2-clive",
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"version": "1.5.13",
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"version": "1.5.14",
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"lockfileVersion": 2,
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"requires": true,
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"packages": {
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"": {
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"name": "schat2-clive",
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"version": "1.5.13",
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"version": "1.5.14",
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"license": "ISC",
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"dependencies": {
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"bhttp": "^1.2.8",
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@ -1,6 +1,6 @@
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{
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"name": "schat2-clive",
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"version": "1.5.13",
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"version": "1.5.14",
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"description": "Game host for SChat 2-powered chat sites",
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"main": "src/app.js",
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"scripts": {
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@ -129,6 +129,25 @@ function define(word, context) {
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context.sendMessage(`No definition available for **${word}**, @${context.user.username}`, context.room.id);
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}
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function hint(context) {
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if (!mash) {
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context.sendMessage(`There is no mash going on right now, @${context.user.username}. Start one with ${config.prefix}mash {length}`, context.room.id);
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return;
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}
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if (mash.anagram.length <= 3) {
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context.sendMessage(`The mash **${mash.anagram}** is too short for a hint, @${context.user.username}.`, context.room.id);
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return;
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}
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if (mash.anagram.length === 4) {
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context.sendMessage(`Hints for **${mash.anagram}**, @${context.user.username}: ${mash.answers.map((answer) => `**${answer.word.slice(0, 1)} ${'_ '.repeat(answer.word.length - 1).trim()}**`).join(', ')}`, context.room.id);
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return;
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}
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context.sendMessage(`Hints for **${mash.anagram}**, @${context.user.username}: ${mash.answers.map((answer) => `**${answer.word.slice(0, 1)} ${'_ '.repeat(answer.word.length - 2)}${answer.word.slice(-1)}**`).join(', ')}`, context.room.id);
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}
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function onCommand(args, context) {
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const word = args[0];
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const length = Number(word);
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@ -143,6 +162,11 @@ function onCommand(args, context) {
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return;
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}
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if (['hint'].includes(context.subcommand)) {
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hint(context);
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return;
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}
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if (!Number.isNaN(length)) {
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start(length, context);
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return;
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@ -47,7 +47,7 @@ async function playRound(context, round = 0) {
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});
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// replace space with U+2003 Em Space to separate words, since a single space separates the placeholders, and double spaces are removed during Markdown render
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context.sendMessage(`**${Math.floor(game.timeout / 3) * 2} seconds** left, first hint for **question ${round + 1}/${game.questions.length}**: ${question.answer.slice(0, 1)} ${question.answer.slice(1).replace(/\s/g, ' ').replace(/[^\s]/g, '_ ')}`, context.room.id);
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context.sendMessage(`**${Math.floor(game.timeout / 3) * 2} seconds** left, first hint for **question ${round + 1}/${game.questions.length}**: **${question.answer.slice(0, 1)} ${question.answer.slice(1).replace(/\s/g, ' ').replace(/[^\s]/g, '_ ').trim()}**`, context.room.id);
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await timers.setTimeout((game.timeout / 3) * 1000, null, {
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signal: ac.signal,
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