Compare commits

...

25 Commits

Author SHA1 Message Date
ThePendulum
59424af388 Only using websockets. 2023-11-21 01:03:25 +01:00
ThePendulum
39a27f501e Refactored for SocketIO server. 2023-11-13 22:56:46 +01:00
ThePendulum
ffdfefa6d4 1.26.12 2023-08-21 23:12:06 +02:00
ThePendulum
b3ab3bf1ba Fixed kill announce for IRC.. 2023-08-21 23:12:02 +02:00
ThePendulum
2e54d38383 1.26.11 2023-08-17 22:38:45 +02:00
ThePendulum
98a1aa8fff Revealing who used kill command in all active rooms. 2023-08-17 22:38:43 +02:00
ThePendulum
6f2a5e03e9 1.26.10 2023-07-18 23:35:55 +02:00
ThePendulum
9966c79a26 Added milliseconds to Duck result. 2023-07-18 23:35:53 +02:00
ThePendulum
a46ffb431b 1.26.9 2023-07-11 16:41:40 +02:00
ThePendulum
b9be447dba Upgraded Clive to new room user ID data. 2023-07-11 16:41:38 +02:00
ThePendulum
a45d00c105 1.26.8 2023-06-26 22:56:37 +02:00
ThePendulum
00b92f445e Using distance for duck times. 2023-06-26 22:56:35 +02:00
ThePendulum
09e78a8bbb 1.26.7 2023-06-23 05:24:55 +02:00
ThePendulum
44d8304aa0 Added 23-letter words to dictionary. 2023-06-23 05:24:53 +02:00
Niels Simenon
8e16f189f5 1.26.6 2023-05-06 01:32:32 +02:00
Niels Simenon
c85ec3440b Added target user to chat. 2023-05-06 01:32:30 +02:00
Niels Simenon
650a8d2ec9 1.26.5 2023-04-12 17:17:51 +02:00
Niels Simenon
d263c42d38 Allow arithmetic functions in numbers. 2023-04-12 17:17:49 +02:00
Niels Simenon
fcd1597707 1.26.4 2023-04-12 17:13:26 +02:00
Niels Simenon
27a82b9cdd Disallowing functions and non-arithmetic operators in numbers. 2023-04-12 17:13:24 +02:00
Niels Simenon
b791147ce0 1.26.3 2023-04-11 01:31:14 +02:00
Niels Simenon
29ce536ffd Fixed IRC message target. 2023-04-11 01:31:12 +02:00
Niels Simenon
e584389453 Fixed reversed IRC recipient logic. 2023-04-11 01:09:40 +02:00
Niels Simenon
ba8e39f857 1.26.2 2023-04-11 00:51:52 +02:00
Niels Simenon
44386cf096 Added recipient to IRC message. 2023-04-11 00:51:50 +02:00
14 changed files with 816 additions and 70 deletions

View File

@@ -34,7 +34,7 @@ async function init() {
const sortedWords = validWords.reduce((acc, [rawWord, fullDefinition]) => {
const word = rawWord.toLowerCase();
const anagram = word.split('').sort().join('');
const definitions = fullDefinition.split(/\d+\.\s+/).filter(Boolean).map((definition) => definition.split('.')[0].toLowerCase());
const definitions = fullDefinition?.split(/\d+\.\s+/).filter(Boolean).map((definition) => definition.split('.')[0].toLowerCase());
if (!acc[anagram.length]) {
acc[anagram.length] = {};

View File

@@ -1,4 +1,45 @@
{
"anthropomorphologically": "With regard to anthropomorphology.",
"blepharosphincterectomy": "Excision of part of the orbicularis palpebrarum to relieve pressure of the eyelid on the cornea.",
"carboxymethylcelluloses": "An acid ether derivative of cellulose that in the form of its sodium salt is used as a thickening, emulsifying, and stabilizing agent and as a bulk laxative in medicine.",
"chlorotrifluoroethylene": "Flammable, colourless gas that belongs to the family of organic halogen compounds, used in the manufacture of a series of synthetic oils, greases, waxes, elastomers, and plastics that are unusually resistant to attack by chemicals and heat.",
"deinstitutionalization": "Discharge (a long-term inmate) from an institution such as a psychiatric hospital or prison.",
"desoxyribonucleoprotein": null,
"dichlorodifluoromethane": null,
"dihdroxycholecalciferol": null,
"disestablismentarianism": null,
"electroencephalographer": null,
"electroencephalographic": null,
"electrophotomicrography": null,
"epididymodeferentectomy": null,
"formaldehydesulphoxylic": null,
"gastroenteroanastomosis": null,
"hematospectrophotometer": null,
"hexamethylenetetramine": null,
"hydrochlorofluorocarbon": null,
"hypobetalipoproteinemia": null,
"indistinguishableness": null,
"intersubstitutability": null,
"macracanthrorhynchiasis": null,
"magnetohydrodynamically": null,
"microspectrophotometer": null,
"microspectrophotometric": null,
"nonrepresentationalism": null,
"overindividualistically": null,
"overintellectualization": null,
"pancreaticoduodenostomy": null,
"pathologicohistological": null,
"pericardiomediastinitis": null,
"phenolsulphonephthalein": null,
"philosophicotheological": null,
"polytetrafluoroethylene": null,
"pseudolamellibranchiata": null,
"pseudolamellibranchiate": null,
"pseudophilanthropically": null,
"reinstitutionalization": "The act or process of institutionalizing someone or something again.",
"scientificogeographical": null,
"thymolsulphonephthalein": null,
"transubstantiationalist": null,
"anopheles" : "A genus of mosquitoes which are secondary hosts of the malaria parasites, and whose bite is the usual, if not the only, means of infecting human beings with malaria. Several species are found in the United States. They may be distinguished from the ordinary mosquitoes of the genus Culex by the long slender palpi, nearly equaling the beak in length, while those of the female Culex are very short. They also assume different positions when resting, Culex usually holding the body parallel to the surface on which it rests and keeping the head and beak bent at an angle, while Anopheles holds the body at an angle with the surface and the head and beak in line with it. Unless they become themselves infected by previously biting a subject affected with malaria, the insects cannot transmit the disease.",
"uniclinal" : "See Nonoclinal.",
"sarong" : "A sort of petticoat worn by both sexes in Java and the Malay Archipelago. Balfour (Cyc. of India)",

View File

@@ -15,7 +15,7 @@ module.exports = {
operators: ['admin'],
server: 'irc.libera.chat',
port: 6697,
socket: 'ws://127.0.0.1:3000/socket',
socket: 'ws://127.0.0.1:3000/socket/',
api: 'http://127.0.0.1:3000/api',
reconnectDelay: 10, // seconds
prefix: '~',
@@ -135,8 +135,8 @@ module.exports = {
},
numbers: {
length: 6,
timeout: 60,
points: [10, 7, 7, 7, 7, 7, 5, 5, 5, 5, 5], // points by distance
timeout: 90,
points: [3, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1], // points by distance
},
riddle: {
timeout: 30,

231
package-lock.json generated
View File

@@ -1,12 +1,12 @@
{
"name": "schat2-clive",
"version": "1.26.1",
"version": "1.26.12",
"lockfileVersion": 2,
"requires": true,
"packages": {
"": {
"name": "schat2-clive",
"version": "1.26.1",
"version": "1.26.12",
"license": "ISC",
"dependencies": {
"better-sqlite3": "^8.3.0",
@@ -25,6 +25,7 @@
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"mathjs": "^11.8.0",
"simple-node-logger": "^21.8.12",
"socket.io-client": "^4.7.2",
"string-similarity": "^4.0.4",
"tensify": "^0.0.4",
"vm2": "^3.9.11",
@@ -566,6 +567,11 @@
"node": ">=6.9.0"
}
},
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},
"node_modules/@tootallnate/once": {
"version": "2.0.0",
"resolved": "https://registry.npmjs.org/@tootallnate/once/-/once-2.0.0.tgz",
@@ -1337,6 +1343,47 @@
"once": "^1.4.0"
}
},
"node_modules/engine.io-client": {
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"resolved": "https://registry.npmjs.org/engine.io-client/-/engine.io-client-6.5.3.tgz",
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"dependencies": {
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"debug": "~4.3.1",
"engine.io-parser": "~5.2.1",
"ws": "~8.11.0",
"xmlhttprequest-ssl": "~2.0.0"
}
},
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"dependencies": {
"ms": "2.1.2"
},
"engines": {
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},
"peerDependenciesMeta": {
"supports-color": {
"optional": true
}
}
},
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"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.2.tgz",
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},
"node_modules/engine.io-parser": {
"version": "5.2.1",
"resolved": "https://registry.npmjs.org/engine.io-parser/-/engine.io-parser-5.2.1.tgz",
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"engines": {
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}
},
"node_modules/errors": {
"version": "0.2.0",
"resolved": "https://registry.npmjs.org/errors/-/errors-0.2.0.tgz",
@@ -3742,6 +3789,74 @@
"node": ">=4"
}
},
"node_modules/socket.io-client": {
"version": "4.7.2",
"resolved": "https://registry.npmjs.org/socket.io-client/-/socket.io-client-4.7.2.tgz",
"integrity": "sha512-vtA0uD4ibrYD793SOIAwlo8cj6haOeMHrGvwPxJsxH7CeIksqJ+3Zc06RvWTIFgiSqx4A3sOnTXpfAEE2Zyz6w==",
"dependencies": {
"@socket.io/component-emitter": "~3.1.0",
"debug": "~4.3.2",
"engine.io-client": "~6.5.2",
"socket.io-parser": "~4.2.4"
},
"engines": {
"node": ">=10.0.0"
}
},
"node_modules/socket.io-client/node_modules/debug": {
"version": "4.3.4",
"resolved": "https://registry.npmjs.org/debug/-/debug-4.3.4.tgz",
"integrity": "sha512-PRWFHuSU3eDtQJPvnNY7Jcket1j0t5OuOsFzPPzsekD52Zl8qUfFIPEiswXqIvHWGVHOgX+7G/vCNNhehwxfkQ==",
"dependencies": {
"ms": "2.1.2"
},
"engines": {
"node": ">=6.0"
},
"peerDependenciesMeta": {
"supports-color": {
"optional": true
}
}
},
"node_modules/socket.io-client/node_modules/ms": {
"version": "2.1.2",
"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.2.tgz",
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},
"node_modules/socket.io-parser": {
"version": "4.2.4",
"resolved": "https://registry.npmjs.org/socket.io-parser/-/socket.io-parser-4.2.4.tgz",
"integrity": "sha512-/GbIKmo8ioc+NIWIhwdecY0ge+qVBSMdgxGygevmdHj24bsfgtCmcUUcQ5ZzcylGFHsN3k4HB4Cgkl96KVnuew==",
"dependencies": {
"@socket.io/component-emitter": "~3.1.0",
"debug": "~4.3.1"
},
"engines": {
"node": ">=10.0.0"
}
},
"node_modules/socket.io-parser/node_modules/debug": {
"version": "4.3.4",
"resolved": "https://registry.npmjs.org/debug/-/debug-4.3.4.tgz",
"integrity": "sha512-PRWFHuSU3eDtQJPvnNY7Jcket1j0t5OuOsFzPPzsekD52Zl8qUfFIPEiswXqIvHWGVHOgX+7G/vCNNhehwxfkQ==",
"dependencies": {
"ms": "2.1.2"
},
"engines": {
"node": ">=6.0"
},
"peerDependenciesMeta": {
"supports-color": {
"optional": true
}
}
},
"node_modules/socket.io-parser/node_modules/ms": {
"version": "2.1.2",
"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.2.tgz",
"integrity": "sha512-sGkPx+VjMtmA6MX27oA4FBFELFCZZ4S4XqeGOXCv68tT+jb3vk/RyaKWP0PTKyWtmLSM0b+adUTEvbs1PEaH2w=="
},
"node_modules/source-map": {
"version": "0.5.7",
"resolved": "https://registry.npmjs.org/source-map/-/source-map-0.5.7.tgz",
@@ -4432,9 +4547,9 @@
}
},
"node_modules/ws": {
"version": "8.2.3",
"resolved": "https://registry.npmjs.org/ws/-/ws-8.2.3.tgz",
"integrity": "sha512-wBuoj1BDpC6ZQ1B7DWQBYVLphPWkm8i9Y0/3YdHjHKHiohOJ1ws+3OccDWtH+PoC9DZD5WOTrJvNbWvjS6JWaA==",
"version": "8.11.0",
"resolved": "https://registry.npmjs.org/ws/-/ws-8.11.0.tgz",
"integrity": "sha512-HPG3wQd9sNQoT9xHyNCXoDUa+Xw/VevmY9FoHyQ+g+rrMn4j6FB4np7Z0OhdTgjx6MgQLK7jwSy1YecU1+4Asg==",
"engines": {
"node": ">=10.0.0"
},
@@ -4464,6 +4579,14 @@
"resolved": "https://registry.npmjs.org/xmlchars/-/xmlchars-2.2.0.tgz",
"integrity": "sha512-JZnDKK8B0RCDw84FNdDAIpZK+JuJw+s7Lz8nksI7SIuU3UXJJslUthsi+uWBUYOwPFwW7W7PRLRfUKpxjtjFCw=="
},
"node_modules/xmlhttprequest-ssl": {
"version": "2.0.0",
"resolved": "https://registry.npmjs.org/xmlhttprequest-ssl/-/xmlhttprequest-ssl-2.0.0.tgz",
"integrity": "sha512-QKxVRxiRACQcVuQEYFsI1hhkrMlrXHPegbbd1yn9UHOmRxY+si12nQYzri3vbzt8VdTTRviqcKxcyllFas5z2A==",
"engines": {
"node": ">=0.4.0"
}
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"node_modules/xtend": {
"version": "3.0.0",
"resolved": "https://registry.npmjs.org/xtend/-/xtend-3.0.0.tgz",
@@ -4919,6 +5042,11 @@
"to-fast-properties": "^2.0.0"
}
},
"@socket.io/component-emitter": {
"version": "3.1.0",
"resolved": "https://registry.npmjs.org/@socket.io/component-emitter/-/component-emitter-3.1.0.tgz",
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},
"@tootallnate/once": {
"version": "2.0.0",
"resolved": "https://registry.npmjs.org/@tootallnate/once/-/once-2.0.0.tgz",
@@ -5504,6 +5632,38 @@
"once": "^1.4.0"
}
},
"engine.io-client": {
"version": "6.5.3",
"resolved": "https://registry.npmjs.org/engine.io-client/-/engine.io-client-6.5.3.tgz",
"integrity": "sha512-9Z0qLB0NIisTRt1DZ/8U2k12RJn8yls/nXMZLn+/N8hANT3TcYjKFKcwbw5zFQiN4NTde3TSY9zb79e1ij6j9Q==",
"requires": {
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"debug": "~4.3.1",
"engine.io-parser": "~5.2.1",
"ws": "~8.11.0",
"xmlhttprequest-ssl": "~2.0.0"
},
"dependencies": {
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"integrity": "sha512-PRWFHuSU3eDtQJPvnNY7Jcket1j0t5OuOsFzPPzsekD52Zl8qUfFIPEiswXqIvHWGVHOgX+7G/vCNNhehwxfkQ==",
"requires": {
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},
"engine.io-parser": {
"version": "5.2.1",
"resolved": "https://registry.npmjs.org/engine.io-parser/-/engine.io-parser-5.2.1.tgz",
"integrity": "sha512-9JktcM3u18nU9N2Lz3bWeBgxVgOKpw7yhRaoxQA3FUDZzzw+9WlA6p4G4u0RixNkg14fH7EfEc/RhpurtiROTQ=="
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"errors": {
"version": "0.2.0",
"resolved": "https://registry.npmjs.org/errors/-/errors-0.2.0.tgz",
@@ -7278,6 +7438,56 @@
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"socket.io-client": {
"version": "4.7.2",
"resolved": "https://registry.npmjs.org/socket.io-client/-/socket.io-client-4.7.2.tgz",
"integrity": "sha512-vtA0uD4ibrYD793SOIAwlo8cj6haOeMHrGvwPxJsxH7CeIksqJ+3Zc06RvWTIFgiSqx4A3sOnTXpfAEE2Zyz6w==",
"requires": {
"@socket.io/component-emitter": "~3.1.0",
"debug": "~4.3.2",
"engine.io-client": "~6.5.2",
"socket.io-parser": "~4.2.4"
},
"dependencies": {
"debug": {
"version": "4.3.4",
"resolved": "https://registry.npmjs.org/debug/-/debug-4.3.4.tgz",
"integrity": "sha512-PRWFHuSU3eDtQJPvnNY7Jcket1j0t5OuOsFzPPzsekD52Zl8qUfFIPEiswXqIvHWGVHOgX+7G/vCNNhehwxfkQ==",
"requires": {
"ms": "2.1.2"
}
},
"ms": {
"version": "2.1.2",
"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.2.tgz",
"integrity": "sha512-sGkPx+VjMtmA6MX27oA4FBFELFCZZ4S4XqeGOXCv68tT+jb3vk/RyaKWP0PTKyWtmLSM0b+adUTEvbs1PEaH2w=="
}
}
},
"socket.io-parser": {
"version": "4.2.4",
"resolved": "https://registry.npmjs.org/socket.io-parser/-/socket.io-parser-4.2.4.tgz",
"integrity": "sha512-/GbIKmo8ioc+NIWIhwdecY0ge+qVBSMdgxGygevmdHj24bsfgtCmcUUcQ5ZzcylGFHsN3k4HB4Cgkl96KVnuew==",
"requires": {
"@socket.io/component-emitter": "~3.1.0",
"debug": "~4.3.1"
},
"dependencies": {
"debug": {
"version": "4.3.4",
"resolved": "https://registry.npmjs.org/debug/-/debug-4.3.4.tgz",
"integrity": "sha512-PRWFHuSU3eDtQJPvnNY7Jcket1j0t5OuOsFzPPzsekD52Zl8qUfFIPEiswXqIvHWGVHOgX+7G/vCNNhehwxfkQ==",
"requires": {
"ms": "2.1.2"
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"ms": {
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"resolved": "https://registry.npmjs.org/ms/-/ms-2.1.2.tgz",
"integrity": "sha512-sGkPx+VjMtmA6MX27oA4FBFELFCZZ4S4XqeGOXCv68tT+jb3vk/RyaKWP0PTKyWtmLSM0b+adUTEvbs1PEaH2w=="
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@@ -7835,9 +8045,9 @@
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"integrity": "sha512-wBuoj1BDpC6ZQ1B7DWQBYVLphPWkm8i9Y0/3YdHjHKHiohOJ1ws+3OccDWtH+PoC9DZD5WOTrJvNbWvjS6JWaA==",
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},
"xml-name-validator": {
@@ -7850,6 +8060,11 @@
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"resolved": "https://registry.npmjs.org/xmlhttprequest-ssl/-/xmlhttprequest-ssl-2.0.0.tgz",
"integrity": "sha512-QKxVRxiRACQcVuQEYFsI1hhkrMlrXHPegbbd1yn9UHOmRxY+si12nQYzri3vbzt8VdTTRviqcKxcyllFas5z2A=="
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"resolved": "https://registry.npmjs.org/xtend/-/xtend-3.0.0.tgz",

View File

@@ -1,6 +1,6 @@
{
"name": "schat2-clive",
"version": "1.26.1",
"version": "1.26.12",
"description": "Game host for SChat 2-powered chat sites",
"main": "src/app.js",
"scripts": {
@@ -34,6 +34,7 @@
"markov-strings": "^3.0.1",
"mathjs": "^11.8.0",
"simple-node-logger": "^21.8.12",
"socket.io-client": "^4.7.2",
"string-similarity": "^4.0.4",
"tensify": "^0.0.4",
"vm2": "^3.9.11",

View File

@@ -253,14 +253,15 @@ async function onCommand(args, context, isConversation) {
});
const reply = res.body.choices?.[0].message;
const target = prompt.match(/@\s*[\w-]+\s*$/)?.[0].slice(1).trim();
const curatedContent = reply.content.replace(/\n+/g, '. ');
context.logger.info(`OpenAI ${config.chat.model} replied to ${context.user.username} (${res.body.usage.total_tokens} tokens, ${(usedTokens || 0) + res.body.usage.total_tokens}/${config.chat.userTokenLimit} used): ${curatedContent}`);
context.logger.info(`OpenAI ${config.chat.model} replied to ${target || context.user.username} (${res.body.usage.total_tokens} tokens, ${(usedTokens || 0) + res.body.usage.total_tokens}/${config.chat.userTokenLimit} used): ${curatedContent}`);
if (isConversation) {
context.sendMessage(`${curatedContent}`, context.room?.id, { label: false }, context.user.username);
} else {
context.sendMessage(`${context.user.prefixedUsername}: ${curatedContent}`, context.room.id, { label: false });
context.sendMessage(`${target ? `${config.usernamePrefix}${target}` : context.user.prefixedUsername}: ${curatedContent}`, context.room.id, { label: false });
}
await knex('chat_tokens').insert({

View File

@@ -1,6 +1,7 @@
'use strict';
const config = require('config');
const { intervalToDuration } = require('date-fns');
const style = require('../utils/style');
const pickRandom = require('../utils/pick-random');
@@ -56,11 +57,18 @@ function onCommand(args, context) {
}
const hit = Math.random() > config.duck.missRatio;
const time = ((new Date().getTime() - duck.getTime()) / 1000).toFixed(3);
const time = new Date().getTime() - duck.getTime();
const distance = time < 60 * 1000 // show digits up to one minute
? `${(time / 1000).toFixed(3)} seconds`
: `${Object.entries(intervalToDuration({ start: duck, end: new Date() }))
.filter(([, value]) => value > 0)
.map(([key, value]) => `${value} ${key}`)
.join(', ')} and ${time % 1000} milliseconds`;
if (['bang', 'shoot'].includes(context.command)) {
if (hit) {
context.sendMessage(`You shot a duck in ${style.bold(`${time} seconds`)}, ${context.user.prefixedUsername}`, context.room.id);
context.sendMessage(`${context.user.prefixedUsername}: You shot a duck in ${style.bold(style.red(distance))}`, context.room.id);
launchDuck(context);
context.setPoints(context.user, 1, { key: 'bang' });
@@ -73,6 +81,7 @@ function onCommand(args, context) {
`That's a miss! Better luck next time, ${context.user.prefixedUsername}.`,
`The duck outsmarted you, ${context.user.prefixedUsername}`,
`Channeling Gareth Southgate, ${context.user.prefixedUsername}? You missed!`,
`Oh, and that's a bad miss, ${context.user.prefixedUsername}.`,
]);
shots.set(context.user.id, new Date());
@@ -83,7 +92,7 @@ function onCommand(args, context) {
if (['bef', 'befriend'].includes(context.command)) {
if (hit) {
context.sendMessage(`You befriended a duck in ${style.bold(style.green(`${time} seconds`))}, ${context.user.prefixedUsername}`, context.room.id);
context.sendMessage(`${context.user.prefixedUsername}: You befriended a duck in ${style.bold(style.sky(distance))}`, context.room.id);
launchDuck(context);
context.setPoints(context.user, 1, { key: 'befriend' });

View File

@@ -2,16 +2,28 @@
const config = require('config');
const style = require('../utils/style');
function onCommand(args, context) {
if (config.platform === 'schat') {
context.sendMessage('Shutting down... :sleeping:', context.room?.id, { type: 'message', label: false }, context.message.user?.username);
Object.keys(context.bot.rooms).forEach((roomId) => {
context.sendMessage(`Kill command used by ${style.bold(context.user.username)}, shutting down... :sleeping:`, roomId, { type: 'message', label: false });
});
if (context.message.user) {
context.sendMessage('Shutting down... :sleeping:', context.room?.id, { type: 'message', label: false }, context.message.user.username);
}
}
if (config.platform === 'irc' && context.room.id === config.user.id) {
// if the room ID is the bot's own nickname, it's a PM and we should reply to the sender
context.sendMessage('Shutting down... 😴', context.user.id, { label: false });
} else if (config.platform === 'irc') {
context.sendMessage('Shutting down... 😴', context.room?.id, { type: 'message', label: false });
if (config.platform === 'irc') {
context.bot.rooms.forEach((room) => {
context.sendMessage(`Kill command used by ${style.bold(context.user.username)}, shutting down... 😴`, room.id, { type: 'message', label: false });
});
if (context.room.id === config.user.id) {
// if the room ID is the bot's own nickname, it's a PM and we should reply to the sender
context.sendMessage('Shutting down... 😴', context.user.id, { type: 'message', label: false }, context.message.user.username);
}
}
context.logger.info(`Kill command used by ${context.user.username}`);

View File

@@ -0,0 +1,420 @@
/* eslint-disable max-classes-per-file */
'use strict';
const config = require('config');
const crypto = require('crypto');
const timers = require('timers/promises');
const math = require('mathjs');
const getLeaders = require('../utils/get-leaders');
const pickRandom = require('../utils/pick-random');
const style = require('../utils/style');
const { solveAll } = require('../utils/numbers-solver');
const limitedMath = math.create({
addDependencies: math.addDependencies,
divideDependencies: math.divideDependencies,
evaluateDependencies: math.evaluateDependencies,
});
class RuleError extends Error {
constructor(message) {
super(message);
this.name = 'RuleError';
}
}
function divide(a, b) {
const result = math.divide(a, b);
if (result % 1) {
throw new RuleError(`The division ${style.bold(style.code(`${a} / ${b}`))} results in a fraction, which is not allowed`);
}
return result;
}
limitedMath.import({
divide,
}, { override: true });
const settings = { ...config.numbers };
const games = new Map();
/* eslint-disable no-irregular-whitespace */
function padNumber(number) {
if (!number) {
return '';
}
const string = String(number);
if (string.length === 3) {
return string;
}
if (string.length === 2) {
return `${string}`;
}
return `${string}`;
}
function getTarget(game) {
return `${style.grey(style.code('['))}${style.bold(style.code(game.target))}${style.grey(style.code(']'))}`;
}
function getBoardNumbers(game) {
// return `\`[\`${game.numbers.concat(Array.from({ length: config.numbers.length - game.numbers.length })).map((number) => style.bold(`\`${padNumber(number)}\``)).join('`|`')}\`]\``;
return `${style.grey(style.code('['))}${game.numbers.concat(Array.from({ length: config.numbers.length - game.numbers.length })).map((number) => style.bold(style.code(padNumber(number)))).join(style.grey(style.code('|')))}${style.grey(style.code(']'))}`;
}
function getBoard(context) {
const game = games.get(context.room.id);
if (game.target) {
return `${getBoardNumbers(game)} with target ${getTarget(game)}`;
}
return getBoardNumbers(game);
}
function countNumbers(numbers) {
return numbers.reduce((acc, number) => ({ ...acc, [number]: (acc[number] || 0) + 1 }), {});
}
function setTimeout(timeout, context) {
if (!timeout) {
context.sendMessage(`Timeout is set to ${style.bold(settings.timeout)}`, context.room.id);
return;
}
const parsedTimeout = Number(timeout);
if (Number.isNaN(parsedTimeout) || parsedTimeout < 10 || parsedTimeout > 300) {
context.sendMessage('Timeout must be a number between 10 and 300', context.room.id);
return;
}
settings.timeout = parsedTimeout;
context.sendMessage(`Timeout set to ${style.bold(settings.timeout)} by ${context.user.prefixedUsername}`, context.room.id);
}
function getWinnerText(game) {
if (game.state === 'pick') {
return null;
}
if (game.winner) {
return `The winner is ${style.bold(game.winner.prefixedUsername)}, who was ${game.distances[game.winner.username]} away for ${style.bold(game.points[game.distances[game.winner.username]])} points.`;
}
return 'No one found a solution.';
}
function getSolutionText(game) {
if (game.distances[game.winner?.username] === 0 && game.solution?.answer === game.target) {
return `The target ${getTarget(game)} was solved as follows: ${style.bold(style.code(game.winner.solution))}. My solution was ${style.bold(style.code(game.solution.solution))}.`;
}
if (game.distances[game.winner?.username] === 0) {
// the winner somehow found a solution the solver did not
return `The target ${getTarget(game)} was solved as follows: ${style.bold(style.code(game.winner.solution))}. Even I couldn't get that, well done!`;
}
if (game.solution?.answer === game.target) {
return `The target ${getTarget(game)} could be solved as follows: ${style.bold(style.code(game.solution.solution))}.`;
}
if (game.solution) {
return `The target ${getTarget(game)} was impossible, the closest answer is ${style.bold(game.solution.answer)} as follows: ${style.bold(style.code(game.solution.solution))}.`;
}
return null;
}
function stop(context, aborted) {
const game = games.get(context.room.id);
if (!game) {
context.sendMessage(`There is no numbers game going on, ${context.user.prefixedUsername}. You can start one with ${config.prefix}numbers!`, context.room.id);
return;
}
game.ac.abort();
games.delete(context.room.id);
if (game.winner) {
context.setPoints(game.winner, config.numbers.points[game.distances[game.winner.username]]);
}
const wrapText = aborted
? `The game was stopped by ${style.cyan(`${config.usernamePrefix}${context.user.username}`)}.`
: style.bold('Time\'s up!');
console.log('time up');
const winnerText = getWinnerText(game);
const leaders = Object.keys(game.distances).length > 1
? `Honorary mentions: ${getLeaders(game.distances, context.user, { skip: [game.winner.username], pointsWord: 'away' })}.`
: null;
const solutionText = getSolutionText(game);
context.sendMessage([wrapText, winnerText, leaders, solutionText].filter(Boolean).join(' '), context.room.id);
}
async function play(context) {
const game = games.get(context.room.id);
game.counts = countNumbers(game.numbers);
game.target = crypto.randomInt(100, 999);
game.solutions = await solveAll(game.numbers, game.target, 3);
game.solution = game.solutions.reduce((closest, solution) => (!closest || Math.abs(game.target - solution.answer) < Math.abs(game.target - closest.answer) ? solution : closest), null);
game.state = 'solutions';
context.sendMessage(`${getBoard(context)}. You have ${style.bold(style.green(settings.timeout))} seconds, let's start!`, context.room.id);
context.logger.info(`Numbers game started by ${context.user.username}, numbers ${game.numbers.join('|')}, target ${game.target}, ${game.solution.answer === game.target ? 'exact' : 'closest'} solution for ${game.solution.answer} is: ${game.solution.solution}`);
try {
await timers.setTimeout((settings.timeout / 3) * 1000, null, { signal: game.ac.signal });
context.sendMessage(`${getBoard(context)}. You have ${style.bold(style.green(`${Math.round((settings.timeout / 3) * 2)} seconds`))} left.`, context.room.id);
await timers.setTimeout((settings.timeout / 3) * 1000, null, { signal: game.ac.signal });
context.sendMessage(`${getBoard(context)}. You have ${style.bold(style.green(`${Math.round(settings.timeout / 3)} seconds`))} left.`, context.room.id);
await timers.setTimeout((settings.timeout / 3) * 1000, null, { signal: game.ac.signal });
stop(context);
} catch (error) {
// abort expected, probably not an error
}
}
function pickLarge() {
return pickRandom([100, 75, 50, 25]);
}
function pickSmall() {
return pickRandom([1, 2, 3, 4, 5, 6, 7, 8, 9, 10]);
}
function pickNumbers(type, context) {
const game = games.get(context.room.id);
if (!game) {
return;
}
if (type === 'large') {
game.numbers = game.numbers.concat(pickLarge());
}
if (type === 'small') {
game.numbers = game.numbers.concat(pickSmall());
}
if (type !== 'small' && type !== 'large') {
type.toLowerCase().slice(0, config.numbers.length - game.numbers.length).split('').forEach((typeKey) => {
game.numbers = game.numbers.concat(['b', 'l', 't'].includes(typeKey) ? pickLarge() : pickSmall());
});
}
if (game.numbers.length === config.numbers.length) {
play(context);
return;
}
context.sendMessage(`${getBoard(context)} Would you like a large number or a small one?`, context.room.id);
}
function playSolution(solution, context) {
const game = games.get(context.room.id);
try {
const parsed = limitedMath.parse(solution.replace(/`/g, '')); // backticks may be used to prevent the expression from being expanded by Markdown in SChat
const numbers = parsed.filter((node) => {
if (node.type === 'FunctionNode' && !['add', 'subtract', 'multiply', 'divide'].includes(node.fn.name)) {
throw new RuleError(`The ${style.bold(node.name)} function is not allowed`);
}
if (node.op && !['add', 'subtract', 'multiply', 'divide'].includes(node.fn)) {
throw new RuleError(`The ${style.bold(node.op)} operator is not allowed`);
}
return node.type === 'ConstantNode';
}).map((node) => node.value);
const counts = countNumbers(numbers);
const imagined = Object.keys(counts).filter((number) => !game.counts[number]);
const overused = Object.entries(counts).filter(([number, count]) => count > game.counts[number]).map(([number]) => number);
if (imagined.length > 0) {
context.sendMessage(`${context.user.prefixedUsername}: ${imagined.map((number) => style.bold(number)).join(' and ')} is not on the board`, context.room.id);
return;
}
if (overused.length > 0) {
context.sendMessage(`${context.user.prefixedUsername}: ${overused.map((number) => style.bold(number)).join(' and ')} is used too often`, context.room.id);
return;
}
const answer = parsed.evaluate();
const distance = Math.abs(game.target - answer);
const points = config.numbers.points[distance];
const lastDistance = game.distances[context.user.username] || null;
const closestDistance = Object.values(game.distances).reduce((acc, userDistance) => (userDistance < acc ? userDistance : acc), Infinity);
/*
const summary = distance === 0
? `Your solution ${style.bold(style.code(parsed))} results in ${style.bold(answer)}, which is ${style.bold('exactly on target')}`
: `Your solution ${style.bold(style.code(parsed))} results in ${style.bold(answer)}, which is ${style.bold(distance)} away from target ${getTarget(game)}`;
*/
const summary = distance === 0
? `${style.bold(style.code(parsed))} results in ${style.bold(style.code(answer))}, that is ${style.bold('exactly on target')}`
: `${style.bold(style.code(parsed))} results in ${style.bold(style.code(answer))}, that is ${style.bold(distance)} away from target ${getTarget(game)}`;
if (points && distance < lastDistance) {
game.distances[context.user.username] = distance;
}
console.log(distance, lastDistance, closestDistance, distance < closestDistance);
console.log(game.distances);
if (points && distance < closestDistance) {
game.winner = {
...context.user,
solution: parsed,
};
context.sendMessage(`${context.user.prefixedUsername}: ${summary} for ${style.bold(points)} points, the current winner`, context.room.id);
return;
}
if (points && distance < lastDistance) {
context.sendMessage(`${context.user.prefixedUsername}: ${summary} for ${style.bold(points)} points, your personal best, but not closer than the winning ${style.bold(closestDistance)} away`, context.room.id);
return;
}
if (points) {
context.sendMessage(`${context.user.prefixedUsername}: ${summary} for ${style.bold(points)} points, but does not beat your personal closest of ${style.bold(lastDistance)} away`, context.room.id);
return;
}
context.sendMessage(`${summary} for ${style.bold('no')} points, ${context.user.prefixedUsername}`, context.room.id);
} catch (error) {
// invalid solution
if (error.name === 'RuleError') {
context.sendMessage(`${error.message}, ${context.user.prefixedUsername}`, context.room.id);
return;
}
context.logger.error(error);
}
}
function start(context, numbers) {
if (games.has(context.room.id)) {
context.sendMessage(`${getBoard(context)} is the current board. Use ${config.prefix}numbers:stop to reset.`, context.room.id);
return;
}
games.set(context.room.id, {
state: 'pick',
numbers: [],
target: null,
distances: {},
winner: null,
ac: new AbortController(), // eslint-disable-line no-undef
});
if (numbers) {
pickNumbers(numbers, context);
return;
}
context.sendMessage('Let\'s play the numbers! Would you like a large number or a small one?', context.room.id);
}
function solve(calculation, context) {
try {
const parsed = math.parse(calculation.replace(/`/g, '')); // backticks may be used to prevent the expression from being expanded by Markdown in SChat
const answer = parsed.evaluate();
context.sendMessage(`${style.bold(style.code(parsed))} = ${style.bold(answer)}`, context.room.id);
} catch (error) {
context.sendMessage(`Failed to solve ${style.bold(style.code(calculation))}: ${error.message}`, context.room.id);
}
}
function onCommand(args, context) {
if (context.subcommand === 'stop') {
stop(context, true);
return;
}
if (context.subcommand === 'timeout') {
setTimeout(args[0], context);
return;
}
if (['calculate', 'calc', 'solve'].includes(context.subcommand || context.command)) {
solve(args.join(' '), context); // two from the top, four from the bottom, please Rachel
return;
}
if (['numsgo', 'numgo'].includes(context.command) || ['start', 'go', 'auto', 'random'].includes(context.subcommand)) {
start(context, 'bbssss'); // two from the top, four from the bottom, please Rachel
return;
}
if (!args.subcommand) {
start(context);
}
}
function onMessage(message, context) {
const game = games.get(context.room?.id);
const body = message.originalBody || message.body; // * gets resolved to <em>
if (game?.state === 'pick') {
const multi = body.match(/\b[blts]{2,}$/i)?.[0];
if (multi) {
pickNumbers(multi.toLowerCase(), context);
return;
}
if (/large|big|top/i.test(body)) {
pickNumbers('large', context);
return;
}
if (/small|bottom/i.test(body)) {
pickNumbers('small', context);
return;
}
}
if (game?.state === 'solutions' && body.match(/\d+/g)?.length > 1) {
playSolution(body, context);
}
}
module.exports = {
onCommand,
onMessage,
commands: ['nums', 'numsgo', 'numgo', 'calculate', 'calc', 'solve'],
help: `Reach the target number using only the ${config.numbers.length} numbers on the board. You can use each number only once, but do not have to use all of them. You may use addition, subtraction, multiplication and division, but each intermediate calculation must result in a whole number. You can score ${Array.from(new Set(config.numbers.points)).slice(0, -1).join(', ')} or ${config.numbers.points.at(-1)} points for solutions up to ${config.numbers.points.length - 1} away, but only the first best solution gets the points. Quick-start with ${config.prefix}numsgo, or use ${config.prefix}numbers to fill the board by manually selecting a random *large* or *big* number (100, 75, 50, 25), a random *small* number (1-10), or multiple at once like LLSSSS.`, // eslint-disable-line max-len
};

View File

@@ -1,46 +1,42 @@
/* eslint-disable max-classes-per-file */
'use strict';
const config = require('config');
const crypto = require('crypto');
const timers = require('timers/promises');
const {
create,
parse,
addDependencies,
divideDependencies,
evaluateDependencies,
} = require('mathjs');
const math = require('mathjs');
const getLeaders = require('../utils/get-leaders');
const pickRandom = require('../utils/pick-random');
const style = require('../utils/style');
const { solveAll } = require('../utils/numbers-solver');
const { parse: limitedParse, divide: mathDivide, import: mathImport } = create({
addDependencies,
divideDependencies,
evaluateDependencies,
const limitedMath = math.create({
addDependencies: math.addDependencies,
divideDependencies: math.divideDependencies,
evaluateDependencies: math.evaluateDependencies,
});
class FractionError extends Error {
class RuleError extends Error {
constructor(message) {
super(message);
this.name = 'FractionError';
this.name = 'RuleError';
}
}
function divide(a, b) {
const result = mathDivide(a, b);
const result = math.divide(a, b);
if (result % 1) {
throw new FractionError(`${style.bold(style.code(`${a} / ${b}`))} results in a fraction`);
throw new RuleError(`The division ${style.bold(style.code(`${a} / ${b}`))} results in a fraction, which is not allowed`);
}
return result;
}
mathImport({
limitedMath.import({
divide,
}, { override: true });
@@ -120,11 +116,11 @@ function getWinnerText(game) {
}
function getSolutionText(game) {
if (game.points[game.winner?.username] === 10 && game.solution?.answer === game.target) {
if (game.points[game.winner?.username] === config.numbers.points[0] && game.solution?.answer === game.target) {
return `The target ${getTarget(game)} was solved as follows: ${style.bold(style.code(game.winner.solution))}. My solution was ${style.bold(style.code(game.solution.solution))}.`;
}
if (game.points[game.winner?.username] === 10) {
if (game.points[game.winner?.username] === config.numbers.points[0]) {
// the winner somehow found a solution the solver did not
return `The target ${getTarget(game)} was solved as follows: ${style.bold(style.code(game.winner.solution))}. Even I couldn't get that, well done!`;
}
@@ -224,7 +220,7 @@ function pickNumbers(type, context) {
if (type !== 'small' && type !== 'large') {
type.toLowerCase().slice(0, config.numbers.length - game.numbers.length).split('').forEach((typeKey) => {
game.numbers = game.numbers.concat(typeKey === 'b' || typeKey === 'l' ? pickLarge() : pickSmall());
game.numbers = game.numbers.concat(['b', 'l', 't'].includes(typeKey) ? pickLarge() : pickSmall());
});
}
@@ -240,8 +236,20 @@ function playSolution(solution, context) {
const game = games.get(context.room.id);
try {
const parsed = limitedParse(solution.replace(/`/g, '')); // backticks may be used to prevent the expression from being expanded by Markdown in SChat
const numbers = parsed.filter((node) => node.type === 'ConstantNode').map((node) => node.value);
const parsed = limitedMath.parse(solution.replace(/`/g, '')); // backticks may be used to prevent the expression from being expanded by Markdown in SChat
const numbers = parsed.filter((node) => {
if (node.type === 'FunctionNode' && !['add', 'subtract', 'multiply', 'divide'].includes(node.fn.name)) {
throw new RuleError(`The ${style.bold(node.name)} function is not allowed`);
}
if (node.op && !['add', 'subtract', 'multiply', 'divide'].includes(node.fn)) {
throw new RuleError(`The ${style.bold(node.op)} operator is not allowed`);
}
return node.type === 'ConstantNode';
}).map((node) => node.value);
const counts = countNumbers(numbers);
const imagined = Object.keys(counts).filter((number) => !game.counts[number]);
const overused = Object.entries(counts).filter(([number, count]) => count > game.counts[number]).map(([number]) => number);
@@ -296,8 +304,8 @@ function playSolution(solution, context) {
context.sendMessage(`${summary} for ${style.bold('no')} points, ${context.user.prefixedUsername}`, context.room.id);
} catch (error) {
// invalid solution
if (error.name === 'FractionError') {
context.sendMessage(`${error.message}, which is not allowed, ${context.user.prefixedUsername}`, context.room.id);
if (error.name === 'RuleError') {
context.sendMessage(`${error.message}, ${context.user.prefixedUsername}`, context.room.id);
return;
}
@@ -330,7 +338,7 @@ function start(context, numbers) {
function solve(calculation, context) {
try {
const parsed = parse(calculation.replace(/`/g, '')); // backticks may be used to prevent the expression from being expanded by Markdown in SChat
const parsed = math.parse(calculation.replace(/`/g, '')); // backticks may be used to prevent the expression from being expanded by Markdown in SChat
const answer = parsed.evaluate();
context.sendMessage(`${style.bold(style.code(parsed))} = ${style.bold(answer)}`, context.room.id);
@@ -370,19 +378,19 @@ function onMessage(message, context) {
const body = message.originalBody || message.body; // * gets resolved to <em>
if (game?.state === 'pick') {
const multi = body.match(/\b[bls]{2,}$/i)?.[0];
const multi = body.match(/\b[blts]{2,}$/i)?.[0];
if (multi) {
pickNumbers(multi.toLowerCase(), context);
return;
}
if (/large|big/i.test(body)) {
if (/large|big|top/i.test(body)) {
pickNumbers('large', context);
return;
}
if (/small/i.test(body)) {
if (/small|bottom/i.test(body)) {
pickNumbers('small', context);
return;
}
@@ -397,5 +405,5 @@ module.exports = {
onCommand,
onMessage,
commands: ['nums', 'numsgo', 'numgo', 'calculate', 'calc', 'solve'],
help: `Reach the target number using only the ${config.numbers.length} numbers on the board; you do not have to use all of them. You may use addition, subtraction, multiplication and divisions, but each calculation must result in a whole number. You can score points for solutions up to ${config.numbers.points.length - 1} away from the target, but only the first best solution gets the points. Quick-start with ${config.prefix}numsgo, or use ${config.prefix}numbers to fill the board by manually selecting a random *large* or *big* number (100, 75, 50, 25), a random *small* number (1-10), or multiple at once like LLSSSS.`, // eslint-disable-line max-len
help: `Reach the target number using only the ${config.numbers.length} numbers on the board. You can use each number only once, but do not have to use all of them. You may use addition, subtraction, multiplication and division, but each intermediate calculation must result in a whole number. You can score ${Array.from(new Set(config.numbers.points)).slice(0, -1).join(', ')} or ${config.numbers.points.at(-1)} points for solutions up to ${config.numbers.points.length - 1} away, but only the first best solution gets the points. Quick-start with ${config.prefix}numsgo, or use ${config.prefix}numbers to fill the board by manually selecting a random *large* or *big* number (100, 75, 50, 25), a random *small* number (1-10), or multiple at once like LLSSSS.`, // eslint-disable-line max-len
};

View File

@@ -51,6 +51,7 @@ async function init() {
client.addListener('message', (from, to, body) => onMessage({
from,
to,
recipient: /^#/.test(to) ? null : to,
body,
type: 'message',
}, bot, games));

View File

@@ -118,7 +118,7 @@ async function getGames(bot, identifier) {
const curatedBody = curateMessageBody(body, game, key, options);
if (config.platform === 'irc') {
bot.client.say(roomId || recipient, curatedBody);
bot.client.say(/^#/.test(roomId) ? roomId : recipient, curatedBody);
}
if (config.platform === 'schat') {

View File

@@ -3,7 +3,8 @@
const config = require('config');
const { setTimeout: delay } = require('timers/promises');
const bhttp = require('bhttp');
const WebSocket = require('ws');
// const WebSocket = require('ws');
const io = require('socket.io-client');
const logger = require('simple-node-logger').createSimpleLogger();
const { argv } = require('yargs');
@@ -60,8 +61,27 @@ async function onRooms({ rooms }, bot) {
const usersRes = await bhttp.get(`${config.api}/room/${rooms.map((room) => room.id).join(',')}/users`);
const users = usersRes.body;
const userIdsByRoom = Object.values(users).reduce((acc, user) => {
user.sharedRooms.forEach((roomId) => {
if (!acc[roomId]) {
acc[roomId] = [];
}
acc[roomId].push(user.id);
});
return acc;
}, {});
/* eslint-disable no-param-reassign */
bot.rooms = rooms.reduce((acc, room) => ({ ...acc, [room.id]: room }), {});
bot.rooms = rooms.reduce((acc, room) => ({
...acc,
[room.id]: {
...room,
userIds: userIdsByRoom[room.id],
},
}), {});
bot.users = { ...bot.users, ...users };
/* eslint-enable no-param-reassign */
@@ -109,7 +129,10 @@ function handleError(error, socket, domain, data) {
}
async function connect(bot, games) {
const socket = { ws: { readyState: 0 } };
const socket = {
ws: { readyState: 0 },
io: {},
};
socket.connect = async () => {
try {
@@ -121,13 +144,29 @@ async function connect(bot, games) {
logger.info(`Attempting to connect to ${config.socket}`);
socket.ws = new WebSocket(`${config.socket}?${new URLSearchParams({ v: wsCreds.wsId, t: wsCreds.timestamp }).toString()}`, [], {
headers: {
const { origin, pathname } = new URL(config.socket);
socket.io = io(origin, {
transports: ['websocket'],
path: pathname,
query: {
v: wsCreds.wsId,
t: wsCreds.timestamp,
},
extraHeaders: {
cookie: sessionCookie,
},
});
socket.ws.on('message', async (msg) => {
socket.io.on('connect', () => {
logger.info(`Connected to ${config.socket}`);
});
socket.io.on('connect_error', (error) => {
logger.info(`Failed to connect to ${config.socket}: ${error}`);
});
socket.io.on('_', async (msg) => {
const [domain, data] = JSON.parse(msg);
logger.debug(`Received ${domain}: ${JSON.stringify(data)}`);
@@ -141,18 +180,12 @@ async function connect(bot, games) {
}
});
socket.ws.on('close', async (info) => {
socket.io.on('close', async (info) => {
logger.error(`WebSocket closed, reconnecting in ${config.reconnectDelay} seconds: ${info}`);
await delay(config.reconnectDelay * 1000);
socket.connect();
});
socket.ws.on('error', async (error) => {
logger.error(`WebSocket error: ${error.message}`);
});
logger.info(`Connected to ${config.socket}`);
} catch (error) {
logger.error(`Failed to connect, retrying in ${config.reconnectDelay} seconds: ${error.message}`);
@@ -162,7 +195,7 @@ async function connect(bot, games) {
};
socket.transmit = (domain, data) => {
socket.ws.send(JSON.stringify([domain, data]));
socket.io.emit('_', JSON.stringify([domain, data]));
};
socket.connect();

View File

@@ -3,7 +3,12 @@
const config = require('config');
const style = require('./style');
function getLeaders(points, user, { ping = true, limit = 20, skip = [] } = {}) {
function getLeaders(points, user, {
ping = true,
limit = 20,
skip = [],
pointsWord = 'points',
} = {}) {
return Object.entries(points)
.filter(([userKey]) => !skip.includes(userKey))
.sort(([, scoreA], [, scoreB]) => scoreB - scoreA)
@@ -12,7 +17,7 @@ function getLeaders(points, user, { ping = true, limit = 20, skip = [] } = {}) {
const username = userKey.split(':')[1] || userKey; // process the points file
if (index === 0) {
return `${style.bold(style.yellow(`${ping || username === user.username ? config.usernamePrefix : ''}${username}`))} with ${style.bold(`${score}`)} points`;
return `${style.bold(style.yellow(`${ping || username === user.username ? config.usernamePrefix : ''}${username}`))} with ${style.bold(`${score}`)} ${pointsWord}`;
}
return `${style.bold(style.cyan(`${ping ? config.usernamePrefix : ''}${username}`))} with ${style.bold(`${score}`)} points`;