Improved Jeopardy curation.
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@ -17,8 +17,11 @@ async function init() {
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return {
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return {
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...question,
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...question,
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question: question.question.replace(/^'|'$/g, ''),
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question: question.question.replace(/^'|'$/g, ''),
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answer: question.answer.replace(/^((the|an|a)\b(?!-)|\(.*\))\s*|\(.*\)$|"|\\/gi, ''),
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answer: question.answer
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fullAnswer: question.answer,
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.replace(/"|\\/g, '') // strip off quotes and backslashes first, to make sure they don't get in the way of stripping off articles from the beginning of a string
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.replace(/^(the|an|a)\b(?!-)\s*|\(.*\)\s*/gi, '')
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.trim(),
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fullAnswer: question.answer.replace(/\\/g, ''),
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};
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};
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}));
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}));
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19694
assets/jeopardy.json
19694
assets/jeopardy.json
File diff suppressed because it is too large
Load Diff
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@ -59,14 +59,14 @@ async function playRound(context, round = 0) {
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});
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});
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// replace space with U+2003 Em Space to separate words, since a single space separates the placeholders, and double spaces are removed during Markdown render
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// replace space with U+2003 Em Space to separate words, since a single space separates the placeholders, and double spaces are removed during Markdown render
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context.sendMessage(`**${Math.floor(game.timeout / 3) * 2} seconds** left, first hint for **round ${round + 1}/${game.questions.length}**: ${question.answer.slice(0, 1)}${question.answer.slice(1).replace(/\s/g, ' ').replace(/[^\s]/g, '_ ')}`, context.room.id);
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context.sendMessage(`**${Math.floor(game.timeout / 3) * 2} seconds** left, first hint for **question ${round + 1}/${game.questions.length}**: ${question.answer.slice(0, 1)} ${question.answer.slice(1).replace(/\s/g, ' ').replace(/[^\s]/g, '_ ')}`, context.room.id);
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await timers.setTimeout((game.timeout / 3) * 1000, null, {
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await timers.setTimeout((game.timeout / 3) * 1000, null, {
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signal: ac.signal,
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signal: ac.signal,
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});
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});
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if (question.answer.length > 3) {
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if (question.answer.length > 3) {
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context.sendMessage(`**${Math.floor(game.timeout / 3)} seconds** left, second hint for **round ${round + 1}/${game.questions.length}**: **${question.answer.slice(0, 1)} ${question.answer.slice(1).replace(/\s/g, ' ').replace(/[^\s]/g, '_ ')}${question.answer.slice(-1)}**`, context.room.id);
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context.sendMessage(`**${Math.floor(game.timeout / 3)} seconds** left, second hint for **question ${round + 1}/${game.questions.length}**: **${question.answer.slice(0, 1)} ${question.answer.slice(1).replace(/\s/g, ' ').replace(/[^\s]/g, '_ ')}${question.answer.slice(-1)}**`, context.room.id);
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}
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}
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await timers.setTimeout((game.timeout / 3) * 1000, null, {
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await timers.setTimeout((game.timeout / 3) * 1000, null, {
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