Reading original body when available.
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@ -135,7 +135,8 @@ function onLeave(data, bot) {
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}
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function onMessage(message, bot, games) {
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const [, command, subcommand] = message.body?.match(new RegExp(`^${config.prefix}(\\w+)(?:\\:(\\w+))?`)) || [];
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const body = message.originalBody || message.body;
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const [, command, subcommand] = body?.match(new RegExp(`^${config.prefix}(\\w+)(?:\\:(\\w+))?`)) || [];
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const user = bot.users[message.userId] || message.user;
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const room = bot.rooms[message.roomId];
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@ -150,7 +151,7 @@ function onMessage(message, bot, games) {
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}
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if (command) {
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const args = message.body.split(/\s+/).slice(1);
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const args = body.split(/\s+/).slice(1);
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const game = games[command];
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if (game && game.onCommand) {
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@ -172,7 +172,7 @@ async function onMessage(message, context) {
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const { answer } = game.questions[game.round];
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if (new RegExp(answer, 'i').test(decode(message.body))) { // resolve HTML entities, such as & to &
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if (new RegExp(answer, 'i').test(decode(message.originalBody || message.body))) { // resolve HTML entities in case original body is not available, such as & to &
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game.answers.push({
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user: context.user,
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answer: message.body,
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