Added linting.
This commit is contained in:
parent
126113bc9b
commit
d36fe65612
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@ -0,0 +1,14 @@
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# top-most EditorConfig file
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root = true
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# Unix-style newlines with a newline ending every file
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[*]
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end_of_line = lf
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insert_final_newline = true
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indent_style = tab
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indent_size = 4
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# Matches multiple files with brace expansion notation
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# Set default charset
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[*.js]
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charset = utf-8
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@ -3,7 +3,8 @@
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"extends": "airbnb-base",
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"parser": "@babel/eslint-parser",
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"parserOptions": {
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"sourceType": "script"
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"sourceType": "script",
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"requireConfigFile": false
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},
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"env": {
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"es2020": true
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@ -12,7 +13,8 @@
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"strict": 0,
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"no-unused-vars": ["error", {"argsIgnorePattern": "^_"}],
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"no-console": 0,
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"indent": ["error", 4],
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"indent": ["error", "tab"],
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"no-tabs": 0,
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"max-len": [2, {"code": 400, "tabWidth": 4, "ignoreUrls": true}]
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}
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}
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File diff suppressed because it is too large
Load Diff
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@ -25,6 +25,8 @@
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"yargs": "^17.2.1"
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},
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"devDependencies": {
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"eslint": "^8.1.0"
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"@babel/eslint-parser": "^7.16.0",
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"eslint": "^7.2.0",
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"eslint-config-airbnb-base": "^14.2.1"
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}
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}
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302
src/app.js
302
src/app.js
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@ -9,231 +9,233 @@ const logger = require('simple-node-logger').createSimpleLogger();
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const points = {};
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async function auth() {
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const httpSession = bhttp.session();
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const httpSession = bhttp.session();
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const res = await httpSession.post(`${config.api}/session`, config.user, {
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encodeJSON: true,
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});
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const res = await httpSession.post(`${config.api}/session`, config.user, {
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encodeJSON: true,
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});
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if (res.statusCode !== 200) {
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throw new Error(`Failed to authenticate: ${res.body.toString()}`);
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}
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if (res.statusCode !== 200) {
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throw new Error(`Failed to authenticate: ${res.body.toString()}`);
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}
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logger.info(`Authenticated with ${config.api}`);
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logger.info(`Authenticated with ${config.api}`);
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return {
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user: res.body,
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httpSession,
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sessionCookie: res.headers['set-cookie'][0],
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};
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return {
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user: res.body,
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httpSession,
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sessionCookie: res.headers['set-cookie'][0],
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};
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}
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async function getWsId(httpSession) {
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const res = await httpSession.get(`${config.api}/socket`);
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const res = await httpSession.get(`${config.api}/socket`);
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if (res.statusCode !== 200) {
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throw new Error(`Failed to retrieve WebSocket ID: ${res.body.toString()}`);
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}
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if (res.statusCode !== 200) {
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throw new Error(`Failed to retrieve WebSocket ID: ${res.body.toString()}`);
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}
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return res.body;
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return res.body;
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}
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function connect(wsCreds, sessionCookie) {
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const ws = new WebSocket(`${config.socket}?${new URLSearchParams({ v: wsCreds.wsId, t: wsCreds.timestamp }).toString()}`, [], {
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headers: {
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cookie: sessionCookie,
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},
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});
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const ws = new WebSocket(`${config.socket}?${new URLSearchParams({ v: wsCreds.wsId, t: wsCreds.timestamp }).toString()}`, [], {
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headers: {
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cookie: sessionCookie,
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},
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});
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logger.info(`Connected to ${config.socket}`);
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logger.info(`Connected to ${config.socket}`);
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return ws;
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return ws;
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}
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async function setPoints(gameKey, user, value, mode = 'add') {
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const userKey = `${user.id}:${user.username}`;
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const userKey = `${user.id}:${user.username}`;
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if (!points[gameKey]) {
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points[gameKey] = {};
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}
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if (!points[gameKey]) {
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points[gameKey] = {};
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}
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if (mode === 'add') {
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points[gameKey][userKey] = (points[gameKey][userKey] || 0) + value;
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}
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if (mode === 'add') {
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points[gameKey][userKey] = (points[gameKey][userKey] || 0) + value;
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}
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if (mode === 'set') {
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points[gameKey][userKey] = value;
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}
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if (mode === 'set') {
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points[gameKey][userKey] = value;
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}
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await fs.writeFile('./points.json', JSON.stringify(points, null, 4));
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await fs.writeFile('./points.json', JSON.stringify(points, null, 4));
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}
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function getPoints(game, { user, room }) {
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const userPoints = points[game.key]?.[`${user.id}:${user.username}`];
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const userPoints = points[game.key]?.[`${user.id}:${user.username}`];
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game.sendMessage(`You have scored **${userPoints || 0}** points in ${game.name}, @${user.username}`, room.id);
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game.sendMessage(`You have scored **${userPoints || 0}** points in ${game.name}, @${user.username}`, room.id);
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}
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function getLeaderboard(game, { user, room }) {
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const leaderboard = points[game.key];
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const leaderboard = points[game.key];
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if (!leaderboard || Object.keys(leaderboard).length === 0) {
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game.sendMessage(`No points scored in ${game.name} yet!`, room.id);
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if (!leaderboard || Object.keys(leaderboard).length === 0) {
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game.sendMessage(`No points scored in ${game.name} yet!`, room.id);
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return;
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}
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return;
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}
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const curatedLeaderboard = Object.entries(leaderboard)
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.sort(([userKey, scoreA], [userKeyB, scoreB]) => scoreB - scoreA)
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.map(([userKey, score]) => {
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const username = userKey.split(':')[1];
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return `**${username === user.username ? '@' : ''}${username}** at **${score}** points`
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})
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.slice(-10)
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.join(', ');
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const curatedLeaderboard = Object.entries(leaderboard)
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.sort(([, scoreA], [, scoreB]) => scoreB - scoreA)
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.map(([userKey, score]) => {
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const username = userKey.split(':')[1];
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return `**${username === user.username ? '@' : ''}${username}** at **${score}** points`;
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})
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.slice(-10)
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.join(', ');
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game.sendMessage(`The top ${Math.min(Object.keys(curatedLeaderboard).length, 10)} ${game.name} players are ${curatedLeaderboard}`, room.id);
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game.sendMessage(`The top ${Math.min(Object.keys(curatedLeaderboard).length, 10)} ${game.name} players are ${curatedLeaderboard}`, room.id);
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}
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function onConnect(data, bot) {
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bot.transmit('joinRooms', { rooms: config.channels });
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bot.transmit('joinRooms', { rooms: config.channels });
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}
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function onRooms({ rooms, users }, bot) {
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logger.info(`Joined ${rooms.map((room) => room.name).join(', ')}`);
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logger.info(`Joined ${rooms.map((room) => room.name).join(', ')}`);
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bot.rooms = rooms;
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bot.users = { ...bot.users, ...users };
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/* eslint-disable no-param-reassign */
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bot.rooms = rooms;
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bot.users = { ...bot.users, ...users };
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/* eslint-enable no-param-reassign */
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rooms.forEach((room) => {
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bot.transmit('message', {
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roomId: room.id,
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body: `Hi, I am ${config.user.username}, your game host!`,
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style: config.style,
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rooms.forEach((room) => {
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bot.transmit('message', {
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roomId: room.id,
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body: `Hi, I am ${config.user.username}, your game host!`,
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style: config.style,
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});
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});
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});
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}
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function onMessage(message, bot, games) {
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const [, command, subcommand] = message.body?.match(new RegExp(`^${config.prefix}(\\w+)(?:\\:(\\w+))?`)) || [];
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const user = bot.users[message.userId];
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const room = bot.rooms.find((room) => room.id === message.roomId);
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const [, command, subcommand] = message.body?.match(new RegExp(`^${config.prefix}(\\w+)(?:\\:(\\w+))?`)) || [];
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const user = bot.users[message.userId];
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const room = bot.rooms.find((roomX) => roomX.id === message.roomId);
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if (['leaderboard', 'lead', 'leader', 'leaders', 'scoreboard', 'best'].includes(subcommand) && games[command]) {
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getLeaderboard(games[command], { user, room });
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return;
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}
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if (['leaderboard', 'lead', 'leader', 'leaders', 'scoreboard', 'best'].includes(subcommand) && games[command]) {
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getLeaderboard(games[command], { user, room });
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return;
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}
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if (['points', 'score'].includes(subcommand) && games[command]) {
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getPoints(games[command], { user, room });
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return;
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}
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if (['points', 'score'].includes(subcommand) && games[command]) {
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getPoints(games[command], { user, room });
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return;
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}
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if (command) {
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const args = message.body.split(/\s+/).slice(1);
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const game = games[command];
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if (command) {
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const args = message.body.split(/\s+/).slice(1);
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const game = games[command];
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if (game) {
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if (user) {
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user.points = points[game.key]?.[`${user.id}:${user.username}`] || 0;
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}
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if (game) {
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if (user) {
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user.points = points[game.key]?.[`${user.id}:${user.username}`] || 0;
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}
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games[command].onCommand(args, {
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games[command].onCommand(args, {
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...game,
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subcommand,
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bot,
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message,
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user,
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room,
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points: points[game.key] || {},
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logger,
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});
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}
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}
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Object.values(games).forEach((game) => game.onMessage?.(message, {
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...game,
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subcommand,
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bot,
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message,
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user,
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room,
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points: points[game.key] || {},
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logger,
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});
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}
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}
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Object.values(games).forEach((game) => game.onMessage?.(message, {
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...game,
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bot,
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message,
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user,
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room,
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logger,
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}));
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}));
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}
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const messageHandlers = {
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connect: onConnect,
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rooms: onRooms,
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message: onMessage,
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connect: onConnect,
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rooms: onRooms,
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message: onMessage,
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};
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async function initPoints() {
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try {
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const pointsFile = await fs.readFile('./points.json', 'utf-8');
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try {
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const pointsFile = await fs.readFile('./points.json', 'utf-8');
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Object.assign(points, JSON.parse(pointsFile));
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} catch (error) {
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if (error.code === 'ENOENT') {
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logger.info('Creating new points file');
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Object.assign(points, JSON.parse(pointsFile));
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} catch (error) {
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if (error.code === 'ENOENT') {
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logger.info('Creating new points file');
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await fs.writeFile('./points.json', '{}');
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initPoints();
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await fs.writeFile('./points.json', '{}');
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initPoints();
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}
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}
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}
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}
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async function init() {
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const { user, httpSession, sessionCookie } = await auth();
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const wsCreds = await getWsId(httpSession);
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const ws = connect(wsCreds, sessionCookie);
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const { user, httpSession, sessionCookie } = await auth();
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const wsCreds = await getWsId(httpSession);
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const ws = connect(wsCreds, sessionCookie);
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ws.transmit = (domain, data) => {
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ws.send(JSON.stringify([domain, data]));
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};
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const bot = {
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user,
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ws,
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httpSession,
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rooms: [],
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users: [],
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transmit: ws.transmit,
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};
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const games = config.games.reduce((acc, key) => {
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const game = require(`./games/${key}`);
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const sendMessage = (body, roomId) => {
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bot.transmit('message', {
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roomId,
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body: `[${game.name || key}] ${body}`,
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style: config.style,
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});
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ws.transmit = (domain, data) => {
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ws.send(JSON.stringify([domain, data]));
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};
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const setGamePoints = (userId, score, mode) => setPoints(key, userId, score, mode);
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return {
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...acc,
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[key]: {
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...game,
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name: game.name || key,
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key,
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sendMessage,
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setPoints: setGamePoints,
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},
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const bot = {
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user,
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ws,
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httpSession,
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rooms: [],
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users: [],
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transmit: ws.transmit,
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};
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}, {});
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const gamesWithListeners = Object.entries(games).filter(([key, game]) => game.onMessage).map(([key, game]) => ({ ...game, key }));
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const games = config.games.reduce((acc, key) => {
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const game = require(`./games/${key}`); // eslint-disable-line global-require, import/no-dynamic-require
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ws.on('message', (msg) => {
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const [domain, data] = JSON.parse(msg);
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const sendMessage = (body, roomId) => {
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bot.transmit('message', {
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roomId,
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body: `[${game.name || key}] ${body}`,
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style: config.style,
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});
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};
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messageHandlers[domain]?.(data, bot, games);
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});
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const setGamePoints = (userId, score, mode) => setPoints(key, userId, score, mode);
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await initPoints();
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return {
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...acc,
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[key]: {
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...game,
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name: game.name || key,
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key,
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sendMessage,
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setPoints: setGamePoints,
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},
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};
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}, {});
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ws.on('message', (msg) => {
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const [domain, data] = JSON.parse(msg);
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if (messageHandlers[domain]) {
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messageHandlers[domain](data, bot, games);
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}
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});
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await initPoints();
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}
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init();
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