Added uptime module.
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32
src/games/uptime.js
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32
src/games/uptime.js
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@@ -0,0 +1,32 @@
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'use strict';
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const config = require('config');
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const os = require('os');
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const { intervalToDuration } = require('date-fns');
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const start = Date.now();
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function getDurationString(duration) {
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return Object.entries(duration)
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.filter(([, value]) => !!value)
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.map(([key, value]) => `${value} ${key}`)
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.join(', ');
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}
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function onCommand(args, context) {
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const duration = intervalToDuration({ start, end: Date.now() });
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const durationString = getDurationString(duration);
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if (['sys', 'system'].includes(context.subcommand || args[0]) && config.operators.includes(context.user.username)) {
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const osDuration = intervalToDuration({ start: 0, end: os.uptime() * 1000 });
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const osDurationString = getDurationString(osDuration);
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context.sendMessage(`I've been awake for ${durationString}. My host has been running for ${osDurationString}.`, context.room.id, null, context.message.user?.recipient);
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return;
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}
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context.sendMessage(`I've been awake for ${durationString}.`, context.room.id, null, context.message.user?.recipient);
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}
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module.exports = { onCommand };
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