Added socket reconnection.
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@ -10,12 +10,14 @@ module.exports = {
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birthdate: new Date(1952, 11, 10),
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avatar: 'https://i.imgur.com/IZwrjjG.png',
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},
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uniqueUsername: true,
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socket: 'ws://127.0.0.1:3000/socket',
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api: 'http://127.0.0.1:3000/api',
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prefix: '~',
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style: {
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color: 'var(--message-56)',
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},
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games: ['mash'],
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games: ['mash', 'cursed'],
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channels: ['GamesNight'],
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reconnectDelay: 10, // seconds
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};
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98
src/app.js
98
src/app.js
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@ -1,6 +1,7 @@
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'use strict';
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const config = require('config');
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const { setTimeout: delay } = require('timers/promises');
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const bhttp = require('bhttp');
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const WebSocket = require('ws');
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const fs = require('fs').promises;
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@ -11,7 +12,10 @@ const points = {};
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async function auth() {
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const httpSession = bhttp.session();
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const res = await httpSession.post(`${config.api}/session`, config.user, {
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const res = await httpSession.post(`${config.api}/session`, {
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...config.user,
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username: config.uniqueUsername ? `${config.user.username}-${new Date().getTime().toString().slice(-5)}` : config.user.username,
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}, {
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encodeJSON: true,
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});
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@ -38,18 +42,6 @@ async function getWsId(httpSession) {
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return res.body;
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}
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function connect(wsCreds, sessionCookie) {
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const ws = new WebSocket(`${config.socket}?${new URLSearchParams({ v: wsCreds.wsId, t: wsCreds.timestamp }).toString()}`, [], {
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headers: {
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cookie: sessionCookie,
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},
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});
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logger.info(`Connected to ${config.socket}`);
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return ws;
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}
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async function setPoints(gameKey, user, value, mode = 'add') {
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const userKey = `${user.id}:${user.username}`;
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@ -96,7 +88,7 @@ function getLeaderboard(game, { user, room }) {
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}
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function onConnect(data, bot) {
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bot.transmit('joinRooms', { rooms: config.channels });
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bot.socket.transmit('joinRooms', { rooms: config.channels });
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}
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function onRooms({ rooms, users }, bot) {
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@ -108,7 +100,7 @@ function onRooms({ rooms, users }, bot) {
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/* eslint-enable no-param-reassign */
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rooms.forEach((room) => {
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bot.transmit('message', {
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bot.socket.transmit('message', {
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roomId: room.id,
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body: `Hi, I am ${config.user.username}, your game host!`,
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style: config.style,
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@ -184,29 +176,12 @@ async function initPoints() {
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}
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}
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async function init() {
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const { user, httpSession, sessionCookie } = await auth();
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const wsCreds = await getWsId(httpSession);
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const ws = connect(wsCreds, sessionCookie);
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ws.transmit = (domain, data) => {
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ws.send(JSON.stringify([domain, data]));
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};
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const bot = {
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user,
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ws,
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httpSession,
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rooms: [],
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users: [],
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transmit: ws.transmit,
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};
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function getGames(bot) {
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const games = config.games.reduce((acc, key) => {
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const game = require(`./games/${key}`); // eslint-disable-line global-require, import/no-dynamic-require
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const sendMessage = (body, roomId) => {
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bot.transmit('message', {
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bot.socket.transmit('message', {
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roomId,
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body: `[${game.name || key}] ${body}`,
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style: config.style,
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@ -227,7 +202,22 @@ async function init() {
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};
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}, {});
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ws.on('message', (msg) => {
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return games;
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}
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async function connect(wsCreds, sessionCookie, bot, games) {
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const socket = { ws: { readyState: 0 } };
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socket.connect = () => {
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logger.info(`Attempting to connect to ${config.socket}`);
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socket.ws = new WebSocket(`${config.socket}?${new URLSearchParams({ v: wsCreds.wsId, t: wsCreds.timestamp }).toString()}`, [], {
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headers: {
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cookie: sessionCookie,
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},
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});
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socket.ws.on('message', (msg) => {
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const [domain, data] = JSON.parse(msg);
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if (messageHandlers[domain]) {
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@ -235,6 +225,44 @@ async function init() {
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}
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});
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socket.ws.on('close', async (info) => {
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logger.error(`WebSocket closed, reconnecting in ${config.reconnectDelay} seconds: ${info}`);
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await delay(config.reconnectDelay * 1000);
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socket.connect();
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});
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socket.ws.on('error', async (error) => {
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logger.error(`WebSocket error: ${error.message}`);
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});
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logger.info(`Connected to ${config.socket}`);
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};
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socket.transmit = (domain, data) => {
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socket.ws.send(JSON.stringify([domain, data]));
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};
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socket.connect();
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return socket;
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}
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async function init() {
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const { user, httpSession, sessionCookie } = await auth();
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const wsCreds = await getWsId(httpSession);
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const bot = {
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user,
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httpSession,
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rooms: [],
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users: [],
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};
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const games = getGames(bot);
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bot.socket = await connect(wsCreds, sessionCookie, bot, games);
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await initPoints();
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}
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@ -1,7 +1,9 @@
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'use strict';
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const config = require('config');
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const words = require('../../assets/mash-words.json');
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let mash = null;
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function start(length, context, attempt = 0) {
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@ -23,7 +25,7 @@ function start(length, context, attempt = 0) {
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const wordEntries = Object.entries(lengthWords);
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const [key, answers] = wordEntries[Math.floor(Math.random() * wordEntries.length)];
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const anagram = key.split('').sort(() => Math.random() > .5 ? 1 : -1).join('');
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const anagram = key.split('').sort(() => (Math.random() > 0.5 ? 1 : -1)).join('');
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if (answers.includes(anagram)) {
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if (attempt >= 10) {
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@ -63,7 +65,7 @@ function play(word, context) {
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if (mash.answers.includes(word)) {
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context.sendMessage(mash.answers.length === 1
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? `**${word}** is the right answer, @${context.user.username} now has **${context.user.points + 1} ${context.user.points === 0 ? 'point' : 'points'}**! There were no other options for **${mash.anagram}**.`
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: `**${word}** is the right answer, @${context.user.username} now has **${context.user.points + 1} ${context.user.points === 0 ? 'point' : 'points'}**! Other options for **${mash.anagram}**: ${mash.answers.filter((answer) => answer !== word).map((word) => `**${word}**`).join(', ')}`, context.room.id);
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: `**${word}** is the right answer, @${context.user.username} now has **${context.user.points + 1} ${context.user.points === 0 ? 'point' : 'points'}**! Other options for **${mash.anagram}**: ${mash.answers.filter((answer) => answer !== word).map((answer) => `**${answer}**`).join(', ')}`, context.room.id);
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context.logger.info(`Mash '${mash.anagram}' guessed by '${context.user.username}' with '${word}'`);
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context.setPoints(context.user, 1);
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