Removed reconnect logic, handled by SocketIO.
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@ -180,12 +180,14 @@ async function connect(bot, games) {
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}
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});
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/* reconnect logic handled by SocketIO
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socket.io.on('disconnect', async (info) => {
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logger.error(`WebSocket closed, reconnecting in ${config.reconnectDelay} seconds: ${info}`);
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await delay(config.reconnectDelay * 1000);
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socket.connect();
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});
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*/
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} catch (error) {
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logger.error(`Failed to connect, retrying in ${config.reconnectDelay} seconds: ${error.message}`);
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