Fixed ~duck crashing Clive because it's not an actual duck game command.
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@@ -56,6 +56,11 @@ function onCommand(args, context) {
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return;
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return;
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}
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}
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if (!duck) {
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// unrecognized command
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return;
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}
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const hit = Math.random() > config.duck.missRatio;
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const hit = Math.random() > config.duck.missRatio;
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const time = new Date().getTime() - duck.getTime();
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const time = new Date().getTime() - duck.getTime();
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