Added ground track to Hunt, added new SChat 2 colors.
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@ -44,13 +44,18 @@ module.exports = {
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},
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},
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schatColorAliases: {
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schatColorAliases: {
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red: 'red',
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red: 'red',
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brown: 'brown',
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orange: 'orange',
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orange: 'orange',
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beige: 'beige',
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yellow: 'yellow',
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yellow: 'yellow',
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forest: 'forest',
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green: 'green',
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green: 'green',
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mint: 'mint',
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cyan: 'cyan',
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cyan: 'cyan',
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blue: 'blue',
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blue: 'blue',
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sky: 'sky',
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purple: 'purple',
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purple: 'purple',
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magenta: 'magenta',
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violet: 'violet',
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pink: 'pink',
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pink: 'pink',
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grey: 'shadow',
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grey: 'shadow',
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silver: 'shadow',
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silver: 'shadow',
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@ -138,7 +138,7 @@ function onCommand(args, context) {
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flower: pickRandom(flowers),
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flower: pickRandom(flowers),
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target: pickRandom(targets),
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target: pickRandom(targets),
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predator: pickRandom(predators),
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predator: pickRandom(predators),
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track: Array.from({ length: getGuesses(word) }, (value, index) => (index % 2 ? pickRandom(trees) : ' ')), // Em Space to ensure proper spacing in SChat
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track: Array.from({ length: getGuesses(word) }, (value, index) => (index % 2 ? pickRandom(trees) : style.brown('…'))), // Em Space to ensure proper spacing in SChat
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});
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});
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renderBoard(context);
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renderBoard(context);
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@ -41,6 +41,7 @@ const styleMethods = (() => {
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if (config.platform === 'irc') {
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if (config.platform === 'irc') {
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return {
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return {
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...styles,
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...styles,
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forest: styles.green,
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code: bypass,
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code: bypass,
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};
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};
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}
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}
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