Added riddles.
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@ -0,0 +1,19 @@
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'use strict';
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const riddles = require('./riddles.json');
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function init() {
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const answers = new Map();
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riddles.forEach((riddle) => {
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riddle.answers.forEach((answer) => {
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if (answers.has(answer)) {
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console.log(`Possible duplicate, answer '${answer}' for ${riddle.riddle} ||| ${answers.get(answer).riddle}`);
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}
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answers.set(answer, riddle);
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});
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});
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}
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init();
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assets/riddles.json
1177
assets/riddles.json
File diff suppressed because it is too large
Load Diff
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@ -57,6 +57,10 @@ module.exports = {
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length: 9,
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timeout: 60,
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},
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riddle: {
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timeout: 10000,
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score: false,
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},
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dice: {
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maxRolls: 10,
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maxFaces: 1000,
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@ -1,12 +1,59 @@
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'use strict';
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const config = require('config');
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const crypto = require('crypto');
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const timers = require('timers/promises');
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const riddles = require('../../assets/riddles.json');
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const style = require('../utils/style');
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const open = new Map();
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function onCommand(args, context) {
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const emojis = ['😆', '🤣', '😂', '😅', '🤪', '😛', '😝', '🙃', '🥲', '🤭', '😏', '🥴', '💀', '🤦'];
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async function onCommand(args, context) {
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if (open.has(context.room.id)) {
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context.sendMessage(open.get(context.room.id).riddle, context.room.id);
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return;
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}
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const riddle = riddles[crypto.randomInt(0, riddles.length)];
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const ac = new AbortController(); // eslint-disable-line no-undef
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open.set(context.room.id, { ...riddle, ac });
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context.sendMessage(riddle.riddle, context.room.id);
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context.logger.info(`Riddle asked "${riddle.riddle}" with answer: ${riddle.answers[0]}`);
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try {
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await timers.setTimeout(config.riddle.timeout, null, { signal: ac.signal });
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open.delete(context.room.id);
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context.sendMessage(`No one guessed the riddle: ${style.bold(riddle.fullAnswer)}! ${emojis[crypto.randomInt(0, emojis.length)]}`, context.room.id);
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} catch (error) {
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// timer aborted because someone guessed the answer
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}
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}
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function onMessage(message, context) {
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const riddle = open.get(context.room?.id);
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if (riddle && riddle.answers.some((answer) => new RegExp(`\\b${answer}s?\\b`, 'i').test(message.body))) {
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riddle.ac.abort();
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open.delete(context.room.id);
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if (config.riddle.score) {
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context.setPoints(context.user, 1);
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context.sendMessage(`${style.bold(style.yellow(riddle.fullAnswer))} is the right answer! ${context.user.prefixedUsername} gets a point.`, context.room.id);
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return;
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}
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context.sendMessage(`${style.bold(riddle.fullAnswer)} is the right answer!`, context.room.id);
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}
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}
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module.exports = {
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onCommand,
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onMessage,
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};
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@ -61,7 +61,7 @@ function getPoints(game, rawUsername, { user, room, command }) {
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? Object.entries(gamePoints || {}).find(([identifier]) => identifier.split(':')[1] === username)?.[1]
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: gamePoints?.[`${user?.id}:${user?.username}`];
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game.sendMessage(`${username ? `${style.bold(username)} has` : 'You have'} scored ${style.bold(userPoints || 0)} points in ${game.name}, ${config.usernamePrefix}${user.username}`, room.id);
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game.sendMessage(`${username ? `${style.bold(username)} has` : 'You have'} scored ${style.bold(userPoints || 'no')} points in ${game.name}, ${config.usernamePrefix}${user.username}`, room.id);
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}
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function getLeaderboard(game, { user, room, command }) {
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