Moved kill comand to game module, expanded ecosystem file.
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@ -21,7 +21,7 @@ module.exports = {
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color: 'var(--message-56)',
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},
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channels: ['GamesNight'],
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games: ['mash', 'trivia', 'duck', 'ping', 'say'],
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games: ['mash', 'trivia', 'duck', 'ping', 'say', 'kill'],
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trivia: {
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mode: 'first', // first or timeout
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rounds: 10,
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@ -1,4 +1,8 @@
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module.exports = {
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name: 'main-clive',
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script: 'src/app.js',
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restart_delay: 5000,
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env: {
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NODE_APP_INSTANCE: null,
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},
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};
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@ -145,11 +145,6 @@ function onMessage(message, bot, games) {
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const user = bot.users[message.userId] || message.user;
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const room = bot.rooms[message.roomId];
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if (command === 'kill') {
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process.exit();
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return;
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}
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if (command) {
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const args = body.split(/\s+/).slice(1);
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const game = games[command];
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