#include #include constexpr bool KEEPALIVE_ENABLE = true; constexpr int KEEPALIVE_TIMEOUT = 30000; // ms constexpr int LEDS_TAIL_PIN = PA6; constexpr int LEDS_TAIL_LENGTH = 10; constexpr int LEDS_TAIL_BRIGHTNESS = 255; constexpr int LEDS_TAIL_SIDE_LENGTH = 2; constexpr int LEDS_TAIL_SIDE_MARGIN = 2; constexpr int LEDS_TAIL_RIGHT_RANGE[] = {0, LEDS_TAIL_SIDE_LENGTH}; constexpr int LEDS_TAIL_LEFT_RANGE[] = {LEDS_TAIL_LENGTH - LEDS_TAIL_SIDE_LENGTH, LEDS_TAIL_SIDE_LENGTH}; constexpr int LEDS_LEFT_PIN = PA5; constexpr int LEDS_RIGHT_PIN = PA7; /* default configuration right lamp (left from the front) RING EDGE 29 30 31 32 33 34 35 37 0 1 2 3 4 5 6 7 8 9 10 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 */ constexpr int LEDS_TOP_LENGTH = 12; constexpr int LEDS_BOTTOM_LENGTH = 11; constexpr int LEDS_RING_LENGTH = 16; constexpr int LEDS_EDGE_LENGTH = LEDS_TOP_LENGTH + LEDS_BOTTOM_LENGTH; constexpr int LEDS_HEAD_LENGTH = LEDS_TOP_LENGTH + LEDS_BOTTOM_LENGTH + LEDS_RING_LENGTH; constexpr int LEDS_HEAD_BRIGHTNESS = 200; constexpr int LEDS_DASH_PIN = PB0; constexpr int LEDS_DASH_LENGTH = 10; constexpr int LEDS_DASH_BRIGHTNESS = 255; constexpr int PIN_ALIVE = PA2; constexpr int PIN_BUCK = PA1; constexpr int PIN_PEDAL = PA0; constexpr int PIN_PEDAL_FORWARD = PA3; constexpr int PIN_PEDAL_REVERSE = PA4; constexpr int PIN_BUTTON_MODE = PA9; constexpr int PIN_BUTTON_LEFT = PA8; constexpr int PIN_BUTTON_RIGHT = PA10; constexpr int LED_ON = LOW; constexpr int LED_OFF = HIGH; constexpr int PEDAL_ON = HIGH; constexpr int PEDAL_OFF = LOW; constexpr int BUCK_ON = HIGH; constexpr int BUCK_OFF = LOW; constexpr int ANIMATION_FPS = 30; constexpr int ANIMATION_INTERVAL = lround(1000 / ANIMATION_FPS); Button pedal(PIN_PEDAL); Button pedalForward(PIN_PEDAL_FORWARD); Button pedalReverse(PIN_PEDAL_REVERSE); Button buttonMode(PIN_BUTTON_MODE); Button buttonLeft(PIN_BUTTON_LEFT); Button buttonRight(PIN_BUTTON_RIGHT); Adafruit_NeoPixel ledsTail(LEDS_TAIL_LENGTH, LEDS_TAIL_PIN, NEO_GRBW + NEO_KHZ800); Adafruit_NeoPixel ledsHeadLeft(LEDS_HEAD_LENGTH, LEDS_LEFT_PIN, NEO_GRBW + NEO_KHZ800); Adafruit_NeoPixel ledsHeadRight(LEDS_HEAD_LENGTH, LEDS_RIGHT_PIN, NEO_GRBW + NEO_KHZ800); Adafruit_NeoPixel ledsDash(LEDS_DASH_LENGTH, LEDS_DASH_PIN, NEO_GRBW + NEO_KHZ800); enum Direction { LEFT, RIGHT }; enum Mode { MODE_HEAD, MODE_HAZARD, MODE_POLICE, MODE_RAINBOW, MODE_KITT, MODE_COUNT, }; Mode activeMode = MODE_HEAD; // Mode activeMode = MODE_KITT; uint32_t colorHSV(float hue, float sat = 1.0, float val = 1.0) { return Adafruit_NeoPixel::ColorHSV( (uint16_t)(hue / 360.0 * 65535), (uint8_t)(sat * 255), (uint8_t)(val * 255) ); } const uint32_t COLOR_OFF = ledsTail.Color(0, 0, 0, 0); const uint32_t COLOR_WHITE = ledsTail.Color(0, 0, 0, 255); const uint32_t COLOR_WHITE_FULL = ledsTail.Color(255, 255, 255, 255); const uint32_t COLOR_WHITE_DIM = ledsTail.Color(0, 0, 0, 100); const uint32_t COLOR_RED_DIM = ledsTail.Color(150, 0, 0, 0); const uint32_t COLOR_RED = ledsTail.Color(255, 0, 0, 0); const uint32_t COLOR_AMBER = colorHSV(10); // easier value fade const uint32_t COLOR_POLICE_BLUE = ledsTail.Color(0, 0, 255, 0); const uint32_t COLOR_POLICE_RED = ledsTail.Color(255, 0, 0, 0); const uint32_t COLOR_GREEN = ledsTail.Color(0, 255, 0, 0); unsigned long animationFrame = 0; unsigned long stableAnimationFrame = 0; unsigned long lastFrame = 0; unsigned long lastPedalPress = millis(); unsigned long lastPedalRelease = 0; unsigned long lastButtonPress = 0; bool isReversing = false; unsigned long indicatorLeftStart = 0; unsigned long indicatorRightStart = 0; bool indicatorLeftActive = false; bool indicatorRightActive = false; bool policeActive = false; void setup() { // initialize digital pin LED_BUILTIN as an output. pinMode(LED_BUILTIN, OUTPUT); pinMode(PIN_ALIVE, OUTPUT); pinMode(PIN_BUCK, OUTPUT); pinMode(PIN_PEDAL, INPUT_PULLUP); pinMode(PIN_PEDAL_FORWARD, INPUT_PULLUP); pinMode(PIN_PEDAL_REVERSE, INPUT_PULLUP); pinMode(PIN_BUTTON_MODE, INPUT_PULLUP); pinMode(PIN_BUTTON_LEFT, INPUT_PULLUP); pinMode(PIN_BUTTON_RIGHT, INPUT_PULLUP); // digitalWrite(LED_BUILTIN, LED_ON); digitalWrite(PIN_ALIVE, HIGH); digitalWrite(PIN_BUCK, BUCK_ON); digitalWrite(LED_BUILTIN, LED_OFF); ledsTail.setBrightness(LEDS_TAIL_BRIGHTNESS); ledsHeadLeft.setBrightness(LEDS_HEAD_BRIGHTNESS); ledsHeadRight.setBrightness(LEDS_HEAD_BRIGHTNESS); ledsDash.setBrightness(LEDS_DASH_BRIGHTNESS); ledsTail.begin(); ledsHeadLeft.begin(); ledsHeadRight.begin(); ledsDash.begin(); pedal.begin(); pedalForward.begin(); pedalReverse.begin(); buttonMode.begin(); buttonLeft.begin(); buttonRight.begin(); Serial.begin(9600); ledsTail.clear(); ledsHeadLeft.clear(); ledsHeadRight.clear(); ledsDash.clear(); } void animateHeadlights() { ledsHeadLeft.fill(COLOR_WHITE); ledsHeadRight.fill(COLOR_WHITE); } void animateTailLight() { ledsTail.fill(COLOR_OFF, 0, LEDS_TAIL_LENGTH); ledsTail.fill(COLOR_RED, LEDS_TAIL_SIDE_LENGTH, LEDS_TAIL_LENGTH - LEDS_TAIL_SIDE_LENGTH * 2); } void animateRightTailSide(uint32_t color, bool withMargin = true) { ledsTail.fill(color, 0, LEDS_TAIL_SIDE_LENGTH); if (withMargin) { ledsTail.fill(COLOR_OFF, LEDS_TAIL_SIDE_LENGTH, LEDS_TAIL_SIDE_MARGIN); } } void animateLeftTailSide(uint32_t color, bool withMargin = true) { ledsTail.fill(color, LEDS_TAIL_LENGTH - LEDS_TAIL_SIDE_LENGTH, LEDS_TAIL_SIDE_LENGTH); if (withMargin) { ledsTail.fill(COLOR_OFF, LEDS_TAIL_LENGTH - LEDS_TAIL_SIDE_LENGTH - LEDS_TAIL_SIDE_MARGIN, LEDS_TAIL_SIDE_MARGIN); } } void animateDash() { ledsDash.fill(COLOR_GREEN); } void animateReverse() { ledsTail.fill(COLOR_WHITE); } void animateBrake() { animateLeftTailSide(COLOR_RED, false); animateRightTailSide(COLOR_RED, false); } constexpr int INDICATOR_DURATION = 3200; // total ms constexpr int INDICATOR_HOLD_FRAMES = 15; constexpr int INDICATOR_OFF_FRAMES = 20; constexpr float INDICATOR_SPEED = 2; void animateIndicator(Direction direction) { Adafruit_NeoPixel& ledsTarget = direction == LEFT ? ledsHeadLeft : ledsHeadRight; const long indicatorFrame = lround(animationFrame * INDICATOR_SPEED) % (LEDS_EDGE_LENGTH + INDICATOR_HOLD_FRAMES + INDICATOR_OFF_FRAMES); const long sweepEnd = LEDS_TOP_LENGTH; const long holdEnd = LEDS_TOP_LENGTH + INDICATOR_HOLD_FRAMES; for (int ledIndex = LEDS_TOP_LENGTH - 1; ledIndex >= 0; ledIndex--) { if (indicatorFrame < sweepEnd) { // SWEEP bool isLit = ledIndex >= (LEDS_TOP_LENGTH - 1 - indicatorFrame); ledsTarget.setPixelColor(ledIndex, isLit ? COLOR_AMBER : COLOR_OFF); if (ledIndex > 0) { ledsTarget.setPixelColor(LEDS_EDGE_LENGTH - ledIndex, isLit ? COLOR_AMBER : COLOR_OFF); } } else if (indicatorFrame < holdEnd) { // HOLD ledsTarget.setPixelColor(ledIndex, COLOR_AMBER); if (ledIndex > 0) { ledsTarget.setPixelColor(LEDS_EDGE_LENGTH - ledIndex, COLOR_AMBER); } } else { // OFF ledsTarget.fill(COLOR_OFF, 0, LEDS_EDGE_LENGTH); } } void (*animateTailSide)(uint32_t, bool) = direction == LEFT ? animateLeftTailSide : animateRightTailSide; const int dashIndex = direction == LEFT ? 1 : 0; if (indicatorFrame < sweepEnd) { const int colorAmberFaded = colorHSV(10, 1, (float)indicatorFrame / sweepEnd); animateTailSide(colorAmberFaded, true); ledsDash.setPixelColor(dashIndex, colorAmberFaded); } else if (indicatorFrame < holdEnd) { animateTailSide(COLOR_AMBER, true); ledsDash.setPixelColor(dashIndex, COLOR_AMBER); } else { animateTailSide(COLOR_OFF, true); ledsDash.setPixelColor(dashIndex, COLOR_OFF); } } constexpr float POLICE_SPEED = 0.75; enum PoliceStates { POLICE_LEFT, POLICE_RIGHT, POLICE_OFF }; const PoliceStates policeBeaconFrames[12] = { POLICE_LEFT, POLICE_OFF, POLICE_LEFT, POLICE_OFF, POLICE_OFF, POLICE_OFF, POLICE_RIGHT, POLICE_OFF, POLICE_RIGHT, POLICE_OFF, POLICE_OFF, POLICE_OFF, }; void animatePolice() { const long policeFrame = lround(animationFrame * POLICE_SPEED) % 12; if (policeBeaconFrames[policeFrame] == POLICE_LEFT) { ledsHeadLeft.fill(COLOR_POLICE_BLUE, 0, LEDS_EDGE_LENGTH); ledsHeadRight.fill(COLOR_OFF, 0, LEDS_EDGE_LENGTH); // deliberately inverted from edge lights for a more alternating effect animateLeftTailSide(COLOR_OFF); animateRightTailSide(COLOR_POLICE_BLUE); ledsDash.setPixelColor(1, COLOR_POLICE_BLUE); ledsDash.setPixelColor(0, COLOR_OFF); } else if (policeBeaconFrames[policeFrame] == POLICE_RIGHT) { ledsHeadLeft.fill(COLOR_OFF, 0, LEDS_EDGE_LENGTH); ledsHeadRight.fill(COLOR_POLICE_BLUE, 0, LEDS_EDGE_LENGTH); animateLeftTailSide(COLOR_POLICE_BLUE); animateRightTailSide(COLOR_OFF); ledsDash.setPixelColor(1, COLOR_OFF); ledsDash.setPixelColor(0, COLOR_POLICE_BLUE); } else { ledsHeadLeft.fill(COLOR_OFF, 0, LEDS_EDGE_LENGTH); ledsHeadRight.fill(COLOR_OFF, 0, LEDS_EDGE_LENGTH); animateLeftTailSide(COLOR_OFF); animateRightTailSide(COLOR_OFF); ledsDash.setPixelColor(1, COLOR_OFF); ledsDash.setPixelColor(0, COLOR_OFF); } if (policeFrame < 6) { ledsHeadLeft.fill(COLOR_WHITE_DIM, LEDS_EDGE_LENGTH, LEDS_EDGE_LENGTH + LEDS_RING_LENGTH); ledsHeadRight.fill(COLOR_WHITE, LEDS_EDGE_LENGTH, LEDS_EDGE_LENGTH + LEDS_RING_LENGTH); } else { ledsHeadLeft.fill(COLOR_WHITE, LEDS_EDGE_LENGTH, LEDS_EDGE_LENGTH + LEDS_RING_LENGTH); ledsHeadRight.fill(COLOR_WHITE_DIM, LEDS_EDGE_LENGTH, LEDS_EDGE_LENGTH + LEDS_RING_LENGTH); } } constexpr float RAINBOW_SPEED = 2.0; constexpr float RAINBOW_DENSITY = 10.0; void animateRainbow() { // EDGES, flowing color for (int ledIndex = LEDS_TOP_LENGTH - 1; ledIndex >= 0; ledIndex--) { const uint32_t pixelColor = colorHSV((stableAnimationFrame * RAINBOW_SPEED) + (ledIndex * RAINBOW_DENSITY)); ledsHeadLeft.setPixelColor(ledIndex, pixelColor); ledsHeadLeft.setPixelColor(LEDS_EDGE_LENGTH - ledIndex, pixelColor); ledsHeadRight.setPixelColor(ledIndex, pixelColor); ledsHeadRight.setPixelColor(LEDS_EDGE_LENGTH - ledIndex, pixelColor); } // RINGS, single color ledsHeadLeft.fill(colorHSV(stableAnimationFrame * RAINBOW_SPEED), LEDS_EDGE_LENGTH, LEDS_RING_LENGTH); ledsHeadRight.fill(colorHSV(stableAnimationFrame * RAINBOW_SPEED), LEDS_EDGE_LENGTH, LEDS_RING_LENGTH); for (int ledIndex = 0; ledIndex < LEDS_TAIL_LENGTH; ledIndex++) { const int distFromCenter = abs(ledIndex * 2 - (LEDS_TAIL_LENGTH - 1)); const uint32_t pixelColor = colorHSV((stableAnimationFrame * RAINBOW_SPEED) - (distFromCenter * RAINBOW_DENSITY * 2)); ledsTail.setPixelColor(ledIndex, pixelColor); } ledsDash.setPixelColor(1, colorHSV(stableAnimationFrame * RAINBOW_SPEED)); ledsDash.setPixelColor(0, colorHSV(stableAnimationFrame * RAINBOW_SPEED + 90)); } constexpr float KITT_SPEED = 0.5; constexpr int KITT_TRAIL = 4; constexpr float KITT_TAIL_SPEED = 3.0f; int kittScanPos(int vPos) { if (vPos < LEDS_RING_LENGTH) { // first ring — reversed so it flows naturally into the edge return LEDS_EDGE_LENGTH + (LEDS_RING_LENGTH - 1 - vPos); } else if (vPos < LEDS_RING_LENGTH + LEDS_EDGE_LENGTH) { // edge forward return vPos - LEDS_RING_LENGTH; } else if (vPos < 2 * LEDS_RING_LENGTH + LEDS_EDGE_LENGTH) { // second ring return LEDS_EDGE_LENGTH + (vPos - LEDS_RING_LENGTH - LEDS_EDGE_LENGTH); } else { // edge backward return LEDS_EDGE_LENGTH - 1 - (vPos - 2 * LEDS_RING_LENGTH - LEDS_EDGE_LENGTH); } } void animateKitt() { const long kittFrame = lround(stableAnimationFrame * KITT_SPEED); const int cycleLength = 2 * LEDS_EDGE_LENGTH + 2 * LEDS_RING_LENGTH; const int vPos = kittFrame % cycleLength; ledsHeadLeft.fill(COLOR_OFF); ledsHeadRight.fill(COLOR_OFF); // trail behind for (int t = 0; t < KITT_TRAIL; t++) { const int pastVPos = ((vPos - t) % cycleLength + cycleLength) % cycleLength; const int scanPos = kittScanPos(pastVPos); const uint32_t color = colorHSV(0, 1, 1.0f - (float)t / KITT_TRAIL); ledsHeadLeft.setPixelColor(scanPos, color); ledsHeadRight.setPixelColor(scanPos, color); } // lead ahead — shorter and dimmer than trail constexpr int KITT_LEAD = 2; for (int t = 1; t <= KITT_LEAD; t++) { const int futureVPos = ((vPos + t) % cycleLength + cycleLength) % cycleLength; const int scanPos = kittScanPos(futureVPos); const uint32_t color = colorHSV(0, 1, 0.3f * (1.0f - (float)t / KITT_LEAD)); ledsHeadLeft.setPixelColor(scanPos, color); ledsHeadRight.setPixelColor(scanPos, color); } const int scanPos = kittScanPos(vPos); // normalized cycle (0–1), sped up float tailCycle = (float)vPos * KITT_TAIL_SPEED / cycleLength; tailCycle -= (int)tailCycle; // wrap to 0–1 // triangle wave: 0 → 1 → 0 (KITT bounce) float tailT = tailCycle * 2.0f; if (tailT > 1.0f) tailT = 2.0f - tailT; // optional smoothing (gives that analog feel) tailT = tailT * tailT * (3.0f - 2.0f * tailT); // smoothstep // map to LED index const int tailPos = lround(tailT * (LEDS_TAIL_LENGTH - 1)); // draw tail with falloff for (int i = 0; i < LEDS_TAIL_LENGTH; i++) { const int dist = abs(i - tailPos); float brightness = 0.0f; if (dist < KITT_TRAIL) { brightness = 1.0f - (float)dist / KITT_TRAIL; } ledsTail.setPixelColor(i, colorHSV(0, 1, brightness)); } ledsDash.fill(COLOR_OFF); float speed = 3.0; float dashCycle = (float)vPos * speed / cycleLength; dashCycle -= (int)dashCycle; // keep it in 0–1 // triangle wave: 0→1→0 over the cycle float t = dashCycle * 2.0; if (t > 1.0) t = 2.0 - t; ledsDash.setPixelColor(0, colorHSV(0, 1, t)); ledsDash.setPixelColor(1, colorHSV(0, 1, 1.0 - t)); } void animate(long now) { // always animate headlights, let other modes override animateHeadlights(); animateTailLight(); animateDash(); if (isReversing) { animateReverse(); } if (activeMode == MODE_POLICE) { animatePolice(); } if (activeMode == MODE_HAZARD) { animateIndicator(LEFT); animateIndicator(RIGHT); } if (activeMode == MODE_KITT) { animateKitt(); } if (now - lastPedalRelease < 1500) { animateBrake(); } if (activeMode == MODE_RAINBOW) { animateRainbow(); } // we need the boolean to prevent the indicators from turning on right after boot if (indicatorLeftActive && now - indicatorLeftStart < INDICATOR_DURATION) { animateIndicator(LEFT); } if (indicatorRightActive && now - indicatorRightStart < INDICATOR_DURATION) { animateIndicator(RIGHT); } } void render() { ledsTail.show(); ledsHeadLeft.show(); ledsHeadRight.show(); ledsDash.show(); } bool isOff = false; void shutdown() { // digitalWrite(PIN_BUCK, BUCK_OFF); Serial.println("SHUTTING DOWN"); Serial.println("BUCK OFF"); digitalWrite(PIN_BUCK, LOW); delay(100); Serial.println("SELF OFF, GOODBYE"); digitalWrite(PIN_ALIVE, LOW); isOff = true; } // only used when STLink or USB prevents full power cut void restart() { lastFrame = millis(); animationFrame = 0; stableAnimationFrame = 0; isOff = false; digitalWrite(PIN_BUCK, BUCK_ON); } unsigned long modePressStart = 0; bool modePressed = false; // the loop function runs over and over again forever void loop() { const unsigned long now = millis(); if (buttonMode.pressed()) { modePressed = true; modePressStart = now; activeMode = (Mode)((activeMode + 1) % MODE_COUNT); animationFrame = 0; // ensures animations start cleanly instead of halfway lastButtonPress = now; Serial.print("BUTTON MODE "); Serial.println(activeMode); } if (buttonMode.released()) { modePressed = false; } if (modePressed && now - modePressStart > 5000) { shutdown(); } if (buttonLeft.pressed()) { animationFrame = 0; indicatorLeftActive = true; indicatorLeftStart = now; indicatorRightActive = false; indicatorRightStart = 0; lastButtonPress = now; Serial.println("BUTTON LEFT"); } if (buttonRight.pressed()) { animationFrame = 0; indicatorRightActive = true; indicatorRightStart = now; indicatorLeftActive = false; indicatorLeftStart = 0; lastButtonPress = now; Serial.println("BUTTON RIGHT"); } if (pedalReverse.read() == Button::PRESSED && pedalForward.read() != Button::PRESSED) { lastPedalPress = now; isReversing = true; if (isOff) { restart(); } Serial.println("PEDAL REVERSE"); } else { isReversing = false; } if (pedalForward.read() == Button::PRESSED) { lastPedalPress = now; if (isOff) { restart(); } Serial.println("PEDAL FORWARD"); }`3 if (pedal.released()) { lastPedalRelease = now; } if (!isOff && now - lastFrame >= ANIMATION_INTERVAL) { lastFrame += ANIMATION_INTERVAL; animationFrame += 1; stableAnimationFrame += 1; animate(now); render(); } if (KEEPALIVE_ENABLE && now - lastPedalPress > KEEPALIVE_TIMEOUT && now - lastButtonPress > KEEPALIVE_TIMEOUT) { shutdown(); } }