#include #include #include constexpr int PIN_STRIP = PA7; constexpr int PIN_BUTTON_LEFT = PA10; constexpr int PIN_BUTTON_CENTER = PA9; constexpr int PIN_BUTTON_RIGHT = PA8; constexpr int LEDS_COUNT = 143; constexpr int LEDS_SKIP = 130; constexpr int LEDS_BRIGHTNESS = 20; // LEFT HEADLIGHT constexpr int RING_LEFT_RANGE[] = {130, 143}; constexpr int EDGE_LEFT_RANGE[] = {120, 129}; // RIGHT HEADLIGHT constexpr int RING_RIGHT_RANGE[] = {91, 104}; constexpr int EDGE_RIGHT_RANGE[] = {105, 114}; constexpr int UPDATE_INTERVAL = 33; // about 30fps const int stripRange[] = {EDGE_RIGHT_RANGE[0], RING_LEFT_RANGE[1]}; const int ringLength = RING_LEFT_RANGE[1] - RING_LEFT_RANGE[0] + 1; // should be symmetrical const int edgeLength = EDGE_LEFT_RANGE[1] - EDGE_LEFT_RANGE[0] + 1; Adafruit_NeoPixel strip(stripRange[1], PIN_STRIP, NEO_GRBW + NEO_KHZ800); Button buttonLeft(PIN_BUTTON_LEFT); Button buttonCenter(PIN_BUTTON_CENTER); Button buttonRight(PIN_BUTTON_RIGHT); // identical strip definitions, right strip is good as any for color uint32_t colorOff = strip.Color(0, 0, 0, 0); uint32_t colorIndicator = strip.Color(255, 40, 0, 0); uint32_t colorPoliceRed = strip.Color(255, 0, 0, 0); uint32_t colorPoliceBlue = strip.Color(0, 0, 255, 0); uint32_t colorWhiteFull = strip.Color(255, 255, 255, 255); uint32_t colorWhiteNative = strip.Color(0, 0, 0, 255); uint32_t colorWhiteRgb = strip.Color(255, 150, 75, 0); enum Direction { LEFT, RIGHT }; unsigned long updateLast = 0; unsigned long currentFrame = 0; unsigned long animationFrame = 0; // relying only on start time would turn on the indicator when uptime < indicator duration bool indicatorLeftActive = false; bool indicatorRightActive = false; unsigned long indicatorLeftStart = 0; unsigned long indicatorRightStart = 0; bool policeActive = false; void render() { strip.show(); } void clear() { Serial.println("CLEAR"); for (int ledIndex = 0; ledIndex < stripRange[1]; ledIndex++) { strip.setPixelColor(ledIndex, colorOff); } render(); } constexpr int INDICATOR_DURATION = 3000; // total ms constexpr int INDICATOR_HOLD_FRAMES = 15; constexpr int INDICATOR_OFF_FRAMES = 20; constexpr float INDICATOR_SPEED = 2; void animateHeadlight(Direction direction) { const int* activeRingRange = direction == LEFT ? RING_LEFT_RANGE : RING_RIGHT_RANGE; const int* activeEdgeRange = direction == LEFT ? EDGE_LEFT_RANGE : EDGE_RIGHT_RANGE; strip.fill(colorWhiteFull, activeRingRange[0], ringLength); // strip.fill(colorWhiteFull, activeEdgeRange[0], edgeLength); } void animateIndicator(Direction direction) { const int* ringRange = direction == LEFT ? RING_LEFT_RANGE : RING_RIGHT_RANGE; const long indicatorFrame = lround(animationFrame * INDICATOR_SPEED) % (ringLength + INDICATOR_HOLD_FRAMES + INDICATOR_OFF_FRAMES); const long sweepEnd = ringLength; const long holdEnd = ringLength + INDICATOR_HOLD_FRAMES; const long sweepIndex = direction == LEFT ? ringRange[0] + (indicatorFrame % ringLength) : ringRange[1] - (indicatorFrame % ringLength); for (int ledIndex = ringRange[0]; ledIndex < ringRange[1]; ledIndex++) { if (indicatorFrame < sweepEnd) { // SWEEP const bool isLit = direction == LEFT ? ledIndex < sweepIndex : ledIndex >= sweepIndex; strip.setPixelColor(ledIndex, isLit ? colorIndicator : colorOff); } else if (indicatorFrame < holdEnd) { // HOLD strip.setPixelColor(ledIndex, colorIndicator); } else { // OFF strip.setPixelColor(ledIndex, colorOff); } } } constexpr float POLICE_SPEED = 0.75; enum PoliceStates { POLICE_LEFT, POLICE_RIGHT, POLICE_OFF }; const PoliceStates policeBeaconFrames[12] = { POLICE_LEFT, POLICE_OFF, POLICE_LEFT, POLICE_OFF, POLICE_OFF, POLICE_OFF, POLICE_RIGHT, POLICE_OFF, POLICE_RIGHT, POLICE_OFF, POLICE_OFF, POLICE_OFF, }; void animatePolice() { const long policeFrame = lround(animationFrame * POLICE_SPEED) % 12; if (policeBeaconFrames[policeFrame] == POLICE_LEFT) { strip.fill(colorPoliceRed, RING_LEFT_RANGE[0], ringLength); strip.fill(colorOff, RING_RIGHT_RANGE[0], ringLength); } else if (policeBeaconFrames[policeFrame] == POLICE_RIGHT) { strip.fill(colorOff, RING_LEFT_RANGE[0], ringLength); strip.fill(colorPoliceBlue, RING_RIGHT_RANGE[0], ringLength); } else { strip.fill(colorOff, RING_LEFT_RANGE[0], ringLength); strip.fill(colorOff, RING_RIGHT_RANGE[0], ringLength); } if (policeFrame < 6) { strip.fill(colorOff, EDGE_LEFT_RANGE[0], edgeLength); strip.fill(colorWhiteFull, EDGE_RIGHT_RANGE[0], edgeLength); } else { strip.fill(colorWhiteFull, EDGE_LEFT_RANGE[0], edgeLength); strip.fill(colorOff, EDGE_RIGHT_RANGE[0], edgeLength); } } void setup() { strip.begin(); strip.setBrightness(LEDS_BRIGHTNESS); clear(); buttonLeft.begin(); buttonCenter.begin(); buttonRight.begin(); Serial.begin(9600); } void loop() { unsigned long now = millis(); if (buttonLeft.pressed()) { Serial.println("BUTTON LEFT"); animationFrame = 0; // ensures animations start cleanly instead of halfway indicatorLeftActive = true; indicatorLeftStart = now; indicatorRightActive = false; indicatorRightStart = 0; Serial.println("INDICATOR LEFT"); } if (buttonCenter.pressed()) { Serial.println("BUTTON CENTER"); animationFrame = 0; /* if (indicatorLeftActive || indicatorRightActive) { indicatorLeftActive = false; indicatorLeftStart = 0; indicatorRightActive = false; indicatorRightStart = 0; Serial.println("INDICATOR OFF"); } else { policeActive = !policeActive; Serial.print("POLICE "); Serial.println(policeActive ? "ON" : "OFF"); } */ policeActive = !policeActive; Serial.print("POLICE "); Serial.println(policeActive ? "ON" : "OFF"); } if (buttonRight.pressed()) { Serial.println("BUTTON RIGHT"); animationFrame = 0; indicatorLeftActive = false; indicatorLeftStart = 0; indicatorRightActive = true; indicatorRightStart = now; Serial.println("INDICATOR RIGHT"); } animateHeadlight(LEFT); animateHeadlight(RIGHT); if (policeActive) { animatePolice(); } if (indicatorLeftActive && now - indicatorLeftStart < INDICATOR_DURATION) { animateIndicator(LEFT); } if (indicatorRightActive && now - indicatorRightStart < INDICATOR_DURATION) { animateIndicator(RIGHT); } if (now - updateLast >= UPDATE_INTERVAL) { updateLast += UPDATE_INTERVAL; render(); currentFrame += 1; animationFrame += 1; } }