Added rainbow animation. Moved indicator to edge, improved animation.
This commit is contained in:
183
QuadLightsV3.ino
183
QuadLightsV3.ino
@@ -12,13 +12,17 @@ constexpr int LEDS_TAIL_SIDE_LENGTH = 3;
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constexpr int LEDS_LEFT_PIN = PA5;
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constexpr int LEDS_RIGHT_PIN = PA7;
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constexpr int LEDS_TOP_LENGTH = 11;
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constexpr int LEDS_SIDE_LENGTH = 2;
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constexpr int LEDS_BOTTOM_LENGTH = 10;
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/* default configuration right lamp (left from the front)
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RING EDGE
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29 30 31 32 33 34 35 37 0 1 2 3 4 5 6 7 8 9 10
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28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11
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*/
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constexpr int LEDS_TOP_LENGTH = 12;
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constexpr int LEDS_BOTTOM_LENGTH = 11;
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constexpr int LEDS_RING_LENGTH = 16;
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constexpr int LEDS_EDGE_LENGTH = LEDS_TOP_LENGTH + LEDS_SIDE_LENGTH + LEDS_BOTTOM_LENGTH;
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constexpr int LEDS_HEAD_LENGTH = LEDS_TOP_LENGTH + LEDS_SIDE_LENGTH + LEDS_BOTTOM_LENGTH + LEDS_RING_LENGTH;
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constexpr int LEDS_HEAD_BRIGHTNESS = 100;
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constexpr int LEDS_EDGE_LENGTH = LEDS_TOP_LENGTH + LEDS_BOTTOM_LENGTH;
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constexpr int LEDS_HEAD_LENGTH = LEDS_TOP_LENGTH + LEDS_BOTTOM_LENGTH + LEDS_RING_LENGTH;
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constexpr int LEDS_HEAD_BRIGHTNESS = 200;
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constexpr int LEDS_DASH_PIN = PB0;
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constexpr int LEDS_DASH_LENGTH = 10;
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@@ -79,7 +83,8 @@ enum Mode {
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MODE_COUNT,
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};
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Mode activeMode = MODE_HEAD;
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// Mode activeMode = MODE_HEAD;
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Mode activeMode = MODE_HAZARD;
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unsigned long animationFrame = 0;
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unsigned long lastFrame = 0;
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@@ -148,11 +153,23 @@ void animateTailLight() {
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ledsTail.fill(COLOR_RED);
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}
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void animateDash() {
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ledsDash.clear();
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}
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void animateReverse() {
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ledsTail.fill(COLOR_WHITE);
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}
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constexpr int INDICATOR_DURATION = 3000; // total ms
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uint32_t colorHSV(float hue, float sat = 1.0, float val = 1.0) {
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return Adafruit_NeoPixel::ColorHSV(
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(uint16_t)(hue / 360.0 * 65535),
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(uint8_t)(sat * 255),
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(uint8_t)(val * 255)
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);
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}
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constexpr int INDICATOR_DURATION = 3200; // total ms
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constexpr int INDICATOR_HOLD_FRAMES = 15;
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constexpr int INDICATOR_OFF_FRAMES = 20;
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constexpr float INDICATOR_SPEED = 2;
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@@ -162,44 +179,39 @@ void animateIndicator(Direction direction) {
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? ledsHeadLeft
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: ledsHeadRight;
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const int ringStart = LEDS_EDGE_LENGTH;
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const int ringEnd = LEDS_EDGE_LENGTH + LEDS_RING_LENGTH;
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int dashTargetIndex = direction == LEFT
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? 1
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: 0;
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const long indicatorFrame =
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lround(animationFrame * INDICATOR_SPEED)
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% (LEDS_RING_LENGTH + INDICATOR_HOLD_FRAMES + INDICATOR_OFF_FRAMES);
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const long indicatorFrame = lround(animationFrame * INDICATOR_SPEED) % (LEDS_EDGE_LENGTH + INDICATOR_HOLD_FRAMES + INDICATOR_OFF_FRAMES);
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const long sweepEnd = LEDS_RING_LENGTH;
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const long holdEnd = LEDS_RING_LENGTH + INDICATOR_HOLD_FRAMES;
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const long sweepEnd = LEDS_TOP_LENGTH;
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const long holdEnd = LEDS_TOP_LENGTH + INDICATOR_HOLD_FRAMES;
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const long sweepIndex = direction == LEFT
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? ringStart + (indicatorFrame % LEDS_RING_LENGTH)
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: ringEnd - (indicatorFrame % LEDS_RING_LENGTH);
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for (int ledIndex = ringStart; ledIndex < ringEnd; ledIndex++) {
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for (int ledIndex = LEDS_TOP_LENGTH - 1; ledIndex >= 0; ledIndex--) {
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if (indicatorFrame < sweepEnd) {
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// SWEEP
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const bool isLit = direction == LEFT
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? ledIndex < sweepIndex
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: ledIndex >= sweepIndex;
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bool isLit = ledIndex >= (LEDS_TOP_LENGTH - 1 - indicatorFrame);
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ledsTarget.setPixelColor(ledIndex, isLit ? COLOR_AMBER : COLOR_OFF);
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ledsDash.fill(COLOR_AMBER);
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if (ledIndex > 0) {
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ledsTarget.setPixelColor(LEDS_EDGE_LENGTH - ledIndex, isLit ? COLOR_AMBER : COLOR_OFF);
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}
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} else if (indicatorFrame < holdEnd) {
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// HOLD
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ledsTarget.setPixelColor(ledIndex, COLOR_AMBER);
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if (ledIndex > 0) {
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ledsTarget.setPixelColor(LEDS_EDGE_LENGTH - ledIndex, COLOR_AMBER);
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}
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} else {
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// OFF
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ledsTarget.setPixelColor(ledIndex, COLOR_OFF);
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ledsTarget.fill(COLOR_OFF, 0, LEDS_EDGE_LENGTH);
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}
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}
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}
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if (indicatorFrame < holdEnd) {
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ledsDash.fill(COLOR_AMBER);
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} else {
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ledsDash.fill(COLOR_OFF);
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}
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}
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constexpr float POLICE_SPEED = 0.75;
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enum PoliceStates { POLICE_LEFT, POLICE_RIGHT, POLICE_OFF };
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@@ -225,12 +237,21 @@ void animatePolice() {
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if (policeBeaconFrames[policeFrame] == POLICE_LEFT) {
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ledsHeadLeft.fill(COLOR_POLICE_BLUE, 0, LEDS_EDGE_LENGTH);
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ledsHeadRight.fill(COLOR_OFF, 0, LEDS_EDGE_LENGTH);
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ledsDash.setPixelColor(1, COLOR_POLICE_BLUE);
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ledsDash.setPixelColor(0, COLOR_OFF);
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} else if (policeBeaconFrames[policeFrame] == POLICE_RIGHT) {
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ledsHeadLeft.fill(COLOR_OFF, 0, LEDS_EDGE_LENGTH);
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ledsHeadRight.fill(COLOR_POLICE_BLUE, 0, LEDS_EDGE_LENGTH);
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ledsDash.setPixelColor(1, COLOR_OFF);
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ledsDash.setPixelColor(0, COLOR_POLICE_BLUE);
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} else {
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ledsHeadLeft.fill(COLOR_OFF, 0, LEDS_EDGE_LENGTH);
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ledsHeadRight.fill(COLOR_OFF, 0, LEDS_EDGE_LENGTH);
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ledsDash.setPixelColor(1, COLOR_OFF);
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ledsDash.setPixelColor(0, COLOR_OFF);
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}
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if (policeFrame < 6) {
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@@ -242,10 +263,40 @@ void animatePolice() {
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}
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}
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constexpr float RAINBOW_SPEED = 2.0;
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constexpr float RAINBOW_DENSITY = 5.0;
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void animateRainbow() {
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for (int ledIndex = 0; ledIndex < LEDS_HEAD_LENGTH; ledIndex++) {
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const uint32_t pixelColor = colorHSV((animationFrame * RAINBOW_SPEED) + (ledIndex * RAINBOW_DENSITY));
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ledsHeadLeft.setPixelColor(ledIndex, pixelColor);
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ledsHeadRight.setPixelColor(ledIndex, pixelColor);
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}
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/*
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for (int ledIndex = 0; ledIndex < LEDS_TAIL_LENGTH; ledIndex++) {
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const uint32_t pixelColor = ledsHeadLeft.ColorHSV((animationFrame * 1000 * RAINBOW_SPEED) + (ledIndex * 1000 * RAINBOW_DENSITY * 5), 255, 255);
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if (ledIndex <= 5) {
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ledsTail.setPixelColor(ledIndex, pixelColor);
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} else {
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ledsTail.setPixelColor(LEDS_TAIL_LENGTH - ledIndex, pixelColor);
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}
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}
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*/
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ledsTail.fill(ledsTail.ColorHSV(animationFrame * 1000 * RAINBOW_SPEED));
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ledsDash.setPixelColor(1, colorHSV(animationFrame * RAINBOW_SPEED));
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ledsDash.setPixelColor(0, colorHSV(animationFrame * RAINBOW_SPEED + 90));
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}
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void animate(long now) {
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// always animate headlights, let other modes override
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animateHeadlights();
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animateTailLight();
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animateDash();
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if (isReversing) {
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animateReverse();
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@@ -255,6 +306,15 @@ void animate(long now) {
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animatePolice();
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}
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if (activeMode == MODE_HAZARD) {
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animateIndicator(LEFT);
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animateIndicator(RIGHT);
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}
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if (activeMode == MODE_RAINBOW) {
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animateRainbow();
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}
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// we need the boolean to prevent the indicators from turning on right after boot
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if (indicatorLeftActive && now - indicatorLeftStart < INDICATOR_DURATION) {
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animateIndicator(LEFT);
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@@ -272,11 +332,43 @@ void render() {
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ledsDash.show();
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}
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bool isOff = false;
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void shutdown() {
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// digitalWrite(PIN_BUCK, BUCK_OFF);
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Serial.println("SHUTTING DOWN");
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Serial.println("BUCK OFF");
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digitalWrite(PIN_BUCK, LOW);
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delay(100);
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Serial.println("SELF OFF, GOODBYE");
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digitalWrite(PIN_ALIVE, LOW);
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isOff = true;
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}
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// only used when STLink or USB prevents full power cut
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void restart() {
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lastFrame = millis();
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animationFrame = 0;
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isOff = false;
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digitalWrite(PIN_BUCK, BUCK_ON);
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}
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unsigned long modePressStart = 0;
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bool modePressed = false;
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// the loop function runs over and over again forever
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void loop() {
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const unsigned long now = millis();
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if (buttonMode.pressed()) {
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modePressed = true;
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modePressStart = now;
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activeMode = (Mode)((activeMode + 1) % MODE_COUNT);
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animationFrame = 0; // ensures animations start cleanly instead of halfway
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@@ -284,6 +376,14 @@ void loop() {
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Serial.println(activeMode);
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}
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if (buttonMode.released()) {
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modePressed = false;
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}
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if (modePressed && now - modePressStart > 5000) {
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shutdown();
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}
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if (buttonLeft.pressed()) {
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animationFrame = 0;
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@@ -312,6 +412,10 @@ void loop() {
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lastPedalPress = now;
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isReversing = true;
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if (isOff) {
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restart();
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}
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Serial.println("PEDAL REVERSE");
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} else {
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isReversing = false;
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@@ -320,10 +424,14 @@ void loop() {
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if (pedalForward.read() == Button::PRESSED) {
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lastPedalPress = now;
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if (isOff) {
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restart();
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}
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Serial.println("PEDAL FORWARD");
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}
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if (now - lastFrame >= ANIMATION_INTERVAL) {
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if (!isOff && now - lastFrame >= ANIMATION_INTERVAL) {
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lastFrame += ANIMATION_INTERVAL;
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animationFrame += 1;
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@@ -332,15 +440,6 @@ void loop() {
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}
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if (KEEPALIVE_ENABLE && now - lastPedalPress > KEEPALIVE_TIMEOUT) {
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// digitalWrite(PIN_BUCK, BUCK_OFF);
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Serial.println("SHUTTING DOWN");
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Serial.println("BUCK OFF");
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digitalWrite(PIN_BUCK, LOW);
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delay(100);
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Serial.println("SELF OFF, GOODBYE");
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digitalWrite(PIN_ALIVE, LOW);
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shutdown();
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}
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}
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