Added entity scene count function.
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@ -117,9 +117,7 @@ function curateEntity(entity, parent, releases) {
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if (entity.parent || parent) curatedEntity.parent = curateEntity(entity.parent || parent);
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if (releases) curatedEntity.releases = releases.map((release) => curateRelease(release));
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if (entity.connection) {
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curatedEntity.sceneTotal = entity.connection.totalCount;
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}
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curatedEntity.sceneTotal = entity.sceneTotal;
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return curatedEntity;
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}
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@ -62,12 +62,10 @@ function initEntitiesActions(store, router) {
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independent
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hasLogo
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${campaignsFragment}
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sceneTotal
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children: childEntitiesConnection {
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totalCount
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}
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connection: scenesConnection {
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totalCount
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}
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}
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}
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${campaignsFragment}
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@ -0,0 +1,11 @@
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exports.up = async (knex) => knex.raw(`
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CREATE OR REPLACE FUNCTION entities_scene_total(entity entities) RETURNS integer AS $$
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SELECT COUNT(id)
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FROM releases
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WHERE releases.entity_id = entity.id;
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$$ LANGUAGE SQL STABLE;
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`);
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exports.down = async (knex) => knex.raw(`
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DROP FUNCTION IF EXISTS entities_scene_total;
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`);
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