Changed scene tile shoot ID color. Removed stray console logs.

This commit is contained in:
DebaucheryLibrarian 2024-09-03 06:02:52 +02:00
parent ced3ecb08a
commit 437d0b5b57
3 changed files with 0 additions and 5 deletions

View File

@ -212,8 +212,6 @@ const aggActors = ref(pageProps.aggActors || []);
const aggTags = ref(pageProps.aggTags || []);
const aggChannels = ref(pageProps.aggChannels || []);
console.log(aggChannels.value);
const currentPage = ref(Number(routeParams.page));
const scope = ref(routeParams.scope || props.defaultScope);
const total = ref(Number(pageProps.sceneTotal || pageProps.total));

View File

@ -316,7 +316,6 @@ const favorited = ref(props.scene.stashes.some((sceneStash) => sceneStash.id ===
}
.shoot {
color: var(--primary);
font-size: .75rem;
font-weight: bold;
}

View File

@ -580,8 +580,6 @@ export async function fetchScenes(filters, rawOptions, reqUser) {
options.aggregateChannels ? fetchEntitiesById(entityIds.map((bucket) => bucket.key), { order: ['slug', 'asc'], append: channelCounts }) : [],
]);
console.log('studio ids', aggChannels.filter((studio) => studio.slug === 'wgcz'));
console.timeEnd('fetch aggregations');
console.time('fetch full');