Changed scene tile shoot ID color. Removed stray console logs.
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@@ -580,8 +580,6 @@ export async function fetchScenes(filters, rawOptions, reqUser) {
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options.aggregateChannels ? fetchEntitiesById(entityIds.map((bucket) => bucket.key), { order: ['slug', 'asc'], append: channelCounts }) : [],
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]);
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console.log('studio ids', aggChannels.filter((studio) => studio.slug === 'wgcz'));
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console.timeEnd('fetch aggregations');
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console.time('fetch full');
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